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     <div class="small-3 columns">Name</div>
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     <div class="small-3 columns">Location</div>
     <div class="small-3 columns">Destinations</div>
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{{Stables|New Sorpigal Coach Company|* Castle Ironfist, M, W, F (2 days)}}
{{Stables|New Sorpigal Coach Company|New Sorpigal|* Castle Ironfist, M, W, F (2 days)}}





Revision as of 10:09, 18 August 2019


All sorts of shops that can be found in the world of Might and Magic VI. Shop names, locations, items. More info can be found on the individual shop pages.


Weapon Shops


Weapon shops are open from 06:00 to 18:00.


Name
Location
Buy
Special
The Knife Shoppe
L1 Weapons
L2 Dagger
Hammer and Tongs
L2 Weapons
L2 Mace
Fine Blades
L1 Sword, Dagger
L2 Sword, Dagger
The Eagle's Eye
L1 Bows
L2 Bows
Arm's Length Spear Shop
L1 Staff, Spear, Halberd, Trident
L2 Staff, Spear, Halberd, Trident
Blunt Trauma Weapons
L1 Mace, Axe, Hammer, Club
L2 Mace, Axe, Hammer, Club
The Sharpening Stone
L2 Sword, Dagger
L3 Sword, Dagger
Feathers and String
L2 Bows
L3 Bows
Haft and Handle Pole arms
L2 Staff, Spear, Halberd, Trident
L3 Staff, Spear, Halberd, Trident
Abdul's Discount Weapons
L2 Mace, Axe, Hammer, Club
L3 Mace, Axe, Hammer, Club
Singing Steel
L2 Sword, Dagger
L4 Sword, Dagger
Mark and Missile
L2 Bows
L4 Bows
Stout Heart Staff and Spear
L2 Staff, Spear, Halberd, Trident
L4 Staff, Spear, Halberd, Trident
Knight's Paradise
L2 Mace, Axe, Hammer, Club
L4 Mace, Axe, Hammer, Club


Armor Shops


Armor shops are open from 06:00 to 18:00.


Name
Location
Buy
Special
The Common Defense
L1 Leather, Chainmail, Shield, Helm or Gauntlets
L2 Leather, Shield, Helm or Gauntlets
Armor Emporium
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Leather, Shield, Helm or Gauntlets
Metalweave Armory
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Leather, Helm or Gauntlets
Abraham's Metalworks
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Chain, Helm or Gauntlets
Mailed fist Armory
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Shield, Helm or Gauntlets
The Foundry
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Plate, Helm or Gauntlets
Iron Defense
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Leather, Helm or Gauntlets
Abdul's Discount Armor
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Chain, Helm or Gauntlets
Quality Armor
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Shield, Helm or Gauntlets
Mail and Greaves
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Plate, Helm or Gauntlets
The Footman's Friend
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Leather, Helm or Gauntlets
Armorworks
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Chain, Helm or Gauntlets
Silver Lining Armor & Shield
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Shield, Helm or Gauntlets
The Enchanted Hauberk
L4 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L5 Plate, Helm or Gauntlets


Magic Shops


Magic shops are open from 08:00 to 16:00.


Name
Location
Buy
Special
The Seeing Eye
L1 Misc All
L2 Misc All
Witch's Brew
L1 Misc All
L2 Misc All
The Little Magic Shop
L1 Misc All
L2 Misc All
Abdul's Discount Magic Supplies
L1 Misc All
L2 Misc All
Eye of Newt
L2 Misc All
L3 Misc All
Smoke and Mirrors
L2 Misc All
L3 Misc All
Apples, Thorns, and Potions
L2 Misc All
L3 Misc All
Unusual Enchantments
L3 Misc All
L3 Misc All
The Sorcerer's Shoppe
L3 Misc All
L4 Misc All
Ty's Trinkets
L3 Misc All
L4 Misc All
Alchemy and Incantations
L4 Misc All
L4 Misc All
Little Charms
L4 Misc All
L5 Misc All
Mighty Magicks
L5 Misc All
L5 Misc All


General Stores


  • Open from 05:00 to 22:00
  • Takes 1 day (24 hours) to reset inventory.
  • Will buy almost any item, but only pays half as much as other merchants.

Name
Location
Buy
Traveler's Supply
L1 Items, Bottles, Herbs
Lock, Stock, and Barrel
L1 Items, Bottles, Herbs
Trader Joe's
L1 Items, Bottles, Herbs
Abdul's Discount Goods
L1 Items, Bottles, Herbs
General Store
L1 Items, Bottles, Herbs
Outland Trading Post
L1 Items, Bottles, Herbs


Travel

Stables


Stables are available from 05:00 to 18:00.


Name
Location
Destinations
New Sorpigal Coach Company
* Castle Ironfist, M, W, F (2 days)


Basic price is 25 gold (→25×1=25 for New Sorpigal, 25×10=250 for Blackshire).

Name Location Stablemaster Price Destination 1 Destination 2 Destination 3
New Sorpigal Coach Company New Sorpigal Aaron 1 Castle Ironfist, M, W, F (2 days)
Royal Lines Castle Ironfist Sean 2 New Sorpigal, M, W, F (2 days) Free Haven, S, Tu (4 days) Arena, Sun (1 days)
Free Haven Travel East Free Haven Mark 6 Blackshire, M, Th (3 days) Kriegspire, Tu, F (3 days) White Cap Frozen Highlands, W, Sa (3 days)
Free Haven Travel West Free Haven Walter 4 Silver Cove, M, Th (4 days) Castle Ironfist, T, F (4 days) Darkmoor Mire of the Damned, W, Sa (5 days)
Darkmoor Travel Mire of the Damned Scott 10 Free Haven, M, F (5 days)
Abdul's Discount Travel Silver Cove Todd 8 Free Haven, M, F (4 days)
White Cap Transport Co. Frozen Highlands Peter 8 Free Haven, M, Th (3 days)
King's Highway Kriegspire Ken 10 Free Haven, W, Sa (3 days)
Blackshire Coach and Buggy Blackshire Anthony 10 Free Haven, Tu, F (3 days)

Boats


Boats are available from 05:00 to 18:00.


Basic price is 50 gold (→50×2=25 for New Sorpigal, 50×6=300 for Free Haven).

Name Location Captain Price* Destination 1 Destination 2 Destination 3
Odyssey New Sorpigal Bryan 2 Misty Islands Mist, Tu, Th, Sa (3 days)
Zephyr Castle Ironfist Paul 2 New Sorpigal, Tu, Th, Sa (2 days) Misty Islands Mist, M, W, F (2 days) Bootleg Bay East, Tu, F (3 days)
Queen Catherine Castle Ironfist Christian 10 New Sorpigal Volcano, Su (2 days) New Sorpigal Volcano, Su (14 days) Hermit's Isle (21 days)
Adventure Misty Islands Louis 5 Castle Ironfist, M, W, F (2 days) Silver Cove, M, Th (3 days) Bootleg Bay East, Tu, Th, Sa (2 days)
Cerulean Skies Silver Cove Steven 6 Misty Islands Mist, M, Th, Sa (3 days) Free Haven, Tu, F (3 days) Eel Infested Waters Island North, W (1 days)
Windrunner Free Haven Robert 6 Misty Islands Mist, M, Th (4 days) Silver Cove, Tu, F (3 days) Castle Ironfist, W (5 days)
Barracuda Silver Cove, N isle Jym-Bob 4 Eel Infested Waters Island South, Th (2 days)
Cirrus Eel Infested Waters, S isle Bly 4 Eel Infested Waters Island North, Sa (1 days)
Tigershark Eel Infested Waters, N isle Caleb 8 Silver Cove, M (2 days)
Tsunami Bootleg Bay Ismael 3 Bootleg Bay West, M, W (1 days)
Valkyrie Bootleg Bay Blake 3 Castle Ironfist, Tu, Th (4 days)

Temples


  • Temples are open from 05:00 to 01:00.
  • Temples will heal your characters for a price, or you may donate to improve your Reputation.

Name Location Healer Price Restriction
New Sorpigal Temple New Sorpigal Joshua 10 No Erad
Blackshire Temple Blackshire Saul 100 No Erad
Abdul's Discount House of Worship Eel Infested Waters Arnold 50 No Erad
White Cap Temple Frozen Highlands Henry 30 No Erad
Mist Island Temple Misty Islands Johann 20 No Erad
Silver Cove Temple Silver Cove Geoffrey 30 No Erad
King's Temple Castle Ironfist Charles 30 No Erad
House of Healing Bootleg Bay Adam 40 No Erad
Temple Baa Bootleg Bay Landrew 2 No Dead, Stone, Erad
Temple Baa Castle Ironfist Landrew 2 No Dead, Stone, Erad
Temple Baa Free Haven Landrew 2 No Dead, Stone, Erad
Temple Baa Mire of the Damned Landrew 2 No Dead, Stone, Erad
Temple Baa Paradise Valley Landrew 2 No Dead, Stone, Erad
Temple Baa Blackshire Landrew 2 No Dead, Stone, Erad
Free Haven Temple Free Haven Nelson 40 Need to restore temple first

Training Halls


Training grounds are open from 06:00 to 18:00.


Name Location Price Max level Instructor
New Sorpigal Training Grounds New Sorpigal 10 15 Nathan
Island Testing Center Misty Islands 15 30 Marid
Training-by-the-Sea Bootleg Bay 20 20 Gabriel
Abdul's Discount Training Center Silver Cove 25 40 Richard
Riverside Academy Frozen Highlands
(White Cap)
25 50 Ged
Free Haven Academy Free Haven 30 60 Hollis
Lone Tree Training Kriegspire 30 80 Jonas
Royal Gymnasium Castle Ironfist 30 200 Earl of Grey
Wolf's Den Blackshire 40 100 Simon
The Sparring Ground Paradise Valley 50 No Max Charlemagne

Town Halls


  • Town Halls are open from 10:00 to 14:00.
  • Bounty Hunt reward = MonsterLevel * 100 gold.

Cities with town halls:


Taverns


Taverns are open from 05:00 to 02:00.


Name Location Innkeep Food Food

cost

Rest
A Lonely Knight New Sorpigal Dirk 6 2 3
The Imp Slapper Misty Islands Martin 12 17 14
An Arrow's Flight Eel Infested Waters Stephan 14 27 19
A Stone's Throw Eel Infested Waters G'oroth 14 27 19
The King's Crown Castle Ironfist Franco 20 79 40
The Will o' Wisp Castle Ironfist Roger 10 9 10
The Goblin's Tooth Bootleg Bay Khagul 10 9 10
The Broken Cutlass Bootleg Bay Erik 14 27 19
Anchors Away Silver Cove Peter 20 79 40
The Grove Silver Cove Ash 12 17 14
The Haunt Mire of the Damned Tony 14 27 19
The Rusted Shield Mire of the Damned Aaron 10 9 10
Viktor's Hall Free Haven Viktor 30 269 90
The Echoing Whisper Free Haven Katy 20 79 40
Rockham's Pride Free Haven Charles 20 79 40
Rime and Reason Frozen Highlands Cynthia 14 27 19
The Frosty Tankard Frozen Highlands Stein 30 269 90
The Oasis Blackshire, South A'zaz 60 2159 360
The Howling Moon Blackshire, North George 30 269 90
The Broken Promise Kriegspire Royce 20 79 40
The Last Chance Paradise Valley Melissa 40 639 160

Banks


Banks are open from 09:00 to 17:00.


Name Location Banker
Savings House New Sorpigal Schmidy
The Reserves Misty Islands Stanley
The First Bank of Enroth Silver Cove James
Foreign Exchange Free Haven Andrew
Secure Trust Frozen Highlands Fergus
The Depository Blackshire Winston

Magic Guilds

Magic guilds take 2 days (48 hours) to reset.

Basic skill cost is 500 (→500×1,5=750 for New Sorpigal, 500×3=1500 for Free Haven).

Name Type Location Guildmaster Price A Skill Open
Initiate Guild of Fire Fire Guild Misty Islands Marton 2 Fire, Spells 1-7 Learning 6-18
Adept Guild of Fire Fire Guild Free Haven Dennis 3 Fire, Spells 1-11 Learning 6-18
Initiate Guild of Air Air Guild Misty Islands Ardien 2 Air, Spells 1-7 Learning 6-18
Adept Guild of Air Air Guild Free Haven Maurice 3 Air, Spells 1-11 Learning 6-18
Initiate Guild of Water Water Guild Misty Islands Ellis 2 Water, Spells 1-7 Learning 6-18
Adept Guild of Water Water Guild Free Haven Terrance 3 Water, Spells 1-11 Learning 6-18
Initiate Guild of Earth Earth Guild Silver Cove Lawrence 2 Earth, Spells 1-7 Learning 6-18
Adept Guild of Earth Earth Guild Free Haven Katrilim 3 Earth, Spells 1-11 Learning 6-18
Initiate Guild of Spirit Spirit Guild Castle Ironfist Rosaline 2 Spirit, Spells 1-7 Meditation 6-18
Adept Guild of Spirit Spirit Guild Free Haven Glenna 3 Spirit, Spells 1-11 Meditation 6-18
Initiate Guild of Mind Mind Guild Castle Ironfist Cloud 2 Mind, Spells 1-7 Meditation 6-18
Adept Guild of Mind Mind Guild Free Haven Penelope 3 Mind, Spells 1-11 Meditation 6-18
Initiate Guild of Body Body Guild Castle Ironfist Karla 2 Body, Spells 1-7 Meditation 6-18
Adept Guild of Body Body Guild Free Haven Veronica 3 Body, Spells 1-11 Meditation 6-18
Initiate Guild of Light Light Guild Silver Cove Anson 3 Light, Spells 1-6 10-14
Adept Guild of Light Light Guild Blackshire Charm 4 Light, Spells 1-10 10-14
Initiate Guild of Dark Dark Guild Frozen Highlands Jermaine 3 Dark, Spells 1-6 22-2
Adept Guild of Dark Dark Guild Blackshire Sable 4 Dark, Spells 1-10 22-2
Initiate Guild of the Elements Element Guild New Sorpigal Jeremy 1.5 F, A, W, E, Spells = 1-4 6-18
Adept Guild of the Elements Element Guild Frozen Highlands Hans 2.5 F, A, W, E, Spells = 1-8 6-18
Initiate Guild of the Self Self Guild New Sorpigal Teliana 1.5 S, M, B, Spells = 1-4 6-18
Adept Guild of the Self Self Guild Silver Cove Amarie 2.5 S, M, B, Spells = 1-8 6-18

Guilds

Basic weapon/armor skill cost is 250 (→250×1,5=375 for New Sorpigal, 250×2,5=625 for Free Haven).

Basic miscellaneous skill cost is 100.

Name Type Location Guildmaster Price Skill x5 Open
Blades' End Merc Guild New Sorpigal Dalimar 1.5 Sword, Axe, Spear, Staff, Leather 9-21
Duelists' Edge Merc Guild Misty Islands Vladamir 2 Mace, Bow, Chain, Shield, Body Building 9-21
Berserkers' Fury Merc Guild Silver Cove Richard 2.5 Chain, Bow, Shield, Plate, Repair Item 9-21
Duelists' Edge Merc Guild Free Haven Damian 2.5 Mace, Bow, Chain, Shield, Body Building 9-21
Blades' End Merc Guild Frozen Highlands Nathan 3 Sword, Axe, Spear, Staff, Repair Item 9-21
Berserkers' Fury Merc Guild Castle Ironfist Robert 2 Chain, Bow, Shield, Plate, Repair Item 9-21
Buccaneers' Lair Thieves Guild New Sorpigal Hermit 1.5 Dagger, Merchant, Identify, Perception, Disarm Trap 18-6
Buccaneers' Lair Thieves Guild Misty Islands Rob 2 Leather, Diplomacy, Identify, Perception, Disarm Trap 18-6
Protection Services Thieves Guild Frozen Highlands Guido 2.5 Dagger, Merchant, Identify, Perception, Disarm Trap 18-6
Protection Services Thieves Guild Silver Cove Luigi 3 Leather, Diplomacy, Identify, Perception, Disarm Trap 18-6
Smugglers' Guild Thieves Guild Blackshire Walter 2.5 Leather, Diplomacy, Identify, Perception, Disarm Trap 18-6


'Price' column shows the multiplier of an item's basic value. (See Items).

L1-6 shows the level of items available in a shop. (See Items).

'Days to reset' column shows how many days (full 24 hours, not just calendar days) should pass until the shop's assortiment is changed.