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Gauntlets and Boots

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Items

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Gauntlets   

Armor Class
ID/Repair
Value

Gauntlets

3
2
100 gold
A steel plated gauntlet of simple make and design.

Knight Gauntlets

6
4
250 gold
This gauntlet is an improvement over the simple, inflexible steel gauntlets commonly worn by goblins and brigands. The back of the hand and wrist are solid, while the jointing around the fingers is made of chain links to improve dexterity.

Paladin Gauntlets

8
6
450 gold
While lacking in flexibility, this gauntlet has reinforced joints over the knuckles and at the base of the wrist.

Cavalier Gauntlets

10
8
650 gold
A high quality gauntlet, it offers both flexibility and protection. The joints are reinforced, yet are 'soft' enough to permit nearly normal hand motion.

Ultimate Gauntlets

12
10
850 gold
Dwarven smiths created this masterpiece of gauntlet design. Except for the extra bulk, there seems little difference between this gauntlet and a velvet glove. Clever sliding and rotating plates at the joints and wrist permit full normal hand motion while providing continuous protection at all times.

Boots   

Armor Class
ID/Repair
Value

Leather Boots

2
3
50 gold
Common traveler's boots made with leather and hobnailed.

Steel Boots

6
4
250 gold
Heavy steel boots made for solid foot protection in battle. They are uncomfortable to walk in and have a tendency to rust on the inside.

Armored Boots

8
5
450 gold
The interior of these steel plated boots is made of leather and cloth to soften the sharp edges on the metal plates. They are a bit heavy and exhausting to wear for extended periods.

Sterling Boots

10
6
650 gold
Polished silver boots with velvet interiors, these boots are lighter than steel boots and far more comfortable. They look pretty snappy, too.

Ultimate Boots

12
7
850 gold
Dragonhide boots reinforced with molded horn strips and stalt metal rivets. Soft and light, they provide unparalleled foot protection.

Artifact

Lucius

14
15
20 000 gold
+30 speed
No one knows where or when these magical boots were made, but many tales refer to them turning up in the most unusual places. They grant their wearer superhuman quickness and grace of motion.

Relic

Hermes

17
20
30 000 gold
+100 speed, -40 accuracy
A relic from before the Silence, these boots must conceal some hidden magic as they are very heavy, yet light once worn. They act upon the nerves and muscles of their wearer, heightening his speed and reflexes to inhuman levels, but simultaneously causing inaccuracy and over-compensation. The boots have been owned by many through the ages, all of whom have died from some speed related accident, like running up a hill at blazing speeds and then falling down the cliff at the top.