Actions

Dragonsand: Difference between revisions

From MM6 Wiki

Line 65: Line 65:


'''Notes:'''
'''Notes:'''
The picture door at the entrance requires 25 might to open.


The codes are character names from Star Trek spelled backwards.
The codes are character names from Star Trek spelled backwards.

Revision as of 20:08, 4 July 2018

Overworld

Map markers

  1. Najat Ramadi
    • [Trade Pyramid for Armor]
    • [Trade Keg for Armor]
  2. Kerman Murian
    • [Trade Pyramid for Weapon]
    • [Trade Keg for Weapon]
  3. Irbil Baktarian
    • [Trade Pyramid for Accessory]
    • [Trade Keg for Accessory]
  4. Bendar Jahrom [Trade Lamp for Gems]
  5. Pedestal (Eagle Statuette) for quest
  6. Fountain (+50 HP)
  7. Fountain (+10 all stats permanent, Eradicated)
  8. Fountain (+10 elemental resists permanet, Eradicated)
  9. Tomb of VARN
  10. New World Computing logo
  11. Obelisk #6
  12. Rock (Requires touching all obelisks first)

Monsters

  • Fire Lizard, Lightning Lizard, Thunder Lizard
  • Wyrm, Giant Wyrm, Great Wyrm
  • Red Dragon, Blue Dragon, Gold Dragon

Travel


Dungeons

Tomb of VARN

Map markers

  1. Sentinel of VARN with Back Door Key
  2. Switch, and Chest with Flame Door Key, Captain's Code, and Crystal Skull
  3. Flame Door (need Flame Door Key)
  4. Chest with Water Temple Key and First Mate's Code
  5. Back Door (Need Back Door Key and 35 Might to open)
  6. Door (need Water Temple Key)
  7. Chest with Bibliotecha Chest Key, Navigator's Code, and Crystal Skull
  8. Books with Communication Officer's Code
  9. Chest with Doctor's Code and VARN Chest Key (need Bibliotecha Chest Key)
  10. Books with Engineer's Code
  11. Cleansing Pool - engineers code: yttocs
  12. Cleansing Pool - communication officer's code: aruhu
  13. Cleansing Pool - navigator's code: ulus
  14. Cleansing Pool - doctor's code: yoccm
  15. Cleansing Pool - first mate's code: kcops
  16. Well of VARN - Captain's code: krik
  17. Chest with Control Cube for quest (need VARN Chest Key)

Notes:

The picture door at the entrance requires 25 might to open.

The codes are character names from Star Trek spelled backwards.

Monsters

  • Genie, Djinn, Efreet
  • Defender of VARN, Sentinel of VARN, Guardian of VARN
  • Patrol Unit, Enforcer Unit, Terminator Unit



New World Computing

Map markers

  1. Desk, Day of the Gods spell effect
  2. Desk, gives 500 gold per use, if gold <10000
  3. Potions for sale
  4. Pantry (Food, Potion Bottle, Poison, Drunk)
  5. Shelves, can use 4 times. (random loot: Inferno spellbook, Club, Cloth Hat, Long Sword, Dagger, Phirna Root)

Monsters

  • Goblin Shaman, Goblin King