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Castle Ironfist: Difference between revisions

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== Overworld ==
== Overworld ==
[[File:mm6-region-castleironfist.png|right|frameless|710x710px]]
[[File:Castle Ironfist Markers.png|right]]
'''Legend'''
'''Map markers'''


...
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**[[Free Haven]]* (Tuesday, Saturday, 4 days, 50gp)
**[[Free Haven]]* (Tuesday, Saturday, 4 days, 50gp)
**[[Arena]] (Sunday, 1 day, 50gp)
**[[Arena]] (Sunday, 1 day, 50gp)
 
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== Dungeons ==
== Dungeons ==
=== Shadow Guild Hideout ===
=== Shadow Guild Hideout ===
[[File:ShadowGuildHideout.png]]
[[File:ShadowGuildHideout.png|right]]


'''Legend'''
'''Map markers'''
# Switch (open/close east wall)
# Switch (open/close east wall)
# Switch (open/close west wall)
# Switch (open/close west wall)
Line 46: Line 46:
* Thief, Burglar, Rogue
* Thief, Burglar, Rogue
* Thug, Ruffian, Brigand
* Thug, Ruffian, Brigand
 
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=== Dragoons Caverns ===
=== Dragoons Caverns ===
[[File:Map Dragoons Caverns.png]]
[[File:Map Dragoons Caverns.png|right]]


'''Legend'''
'''Map markers'''
# Switch to open door.
# Switch to open door.
# +10 luck permanently for one character
# +10 luck permanently for one character
Line 63: Line 63:
* Fighter, Soldier, Veteran
* Fighter, Soldier, Veteran
* Ooze, Acidic Ooze, Corrosive Ooze
* Ooze, Acidic Ooze, Corrosive Ooze
 
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=== Corlagon's Estate ===
=== Corlagon's Estate ===
[[File:Map Corlagonsestate.png]]
[[File:Map Corlagonsestate.png|right]]


'''Legend'''
'''Map markers'''
# Switch, to open wall for '2'
# Switch, to open wall for '2'
# Switch, to open wall for '3'
# Switch, to open wall for '3'
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* Skeleton, Skeleton Knight, Skeleton Lord
* Skeleton, Skeleton Knight, Skeleton Lord
* Power Lich  
* Power Lich  
 
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=== Temple of Baa (Dungeon) ===  
=== Temple of Baa (Dungeon) ===  
[[File:Map Temple of Baa Medium.png]]
[[File:Map Temple of Baa Medium.png|right]]


'''Legend'''
'''Map markers'''
# Chest with Bathhouse Key. Touch in order North, East, West South to open doors.
# Chest with Bathhouse Key. Touch in order North, East, West South to open doors.
# Statue with Store Room 1 Key
# Statue with Store Room 1 Key
Line 108: Line 108:
* Acolyte of Baa, Cleric of Baa, Priest of Baa
* Acolyte of Baa, Cleric of Baa, Priest of Baa
* Skeleton, Skeleton Knight, Skeleton Lord
* Skeleton, Skeleton Knight, Skeleton Lord
 
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=== Snergle's Caverns ===
=== Snergle's Caverns ===
 
[[File:Pending.png|right]]
'''Monsters'''
'''Monsters'''
* Bat, Giant Bat, Vampire Bat
* Bat, Giant Bat, Vampire Bat
* Dwarf, Dwarf Warrior, Dwarf Lord
* Dwarf, Dwarf Warrior, Dwarf Lord
* Snergle
* Snergle

Revision as of 22:46, 20 March 2018

Overworld

Map markers

...

Monsters

  • Follower of Baa, Mystic of Baa, Fanatic of Baa
  • Lizard Man, Lizard Archer, Lizard Wizard
  • Blood Sucker, Brain Sucker, Soul Sucker

Travel


Dungeons

Shadow Guild Hideout

Map markers

  1. Switch (open/close east wall)
  2. Switch (open/close west wall)
  3. Chest with Guild Key
  4. Sharry Carnegie for quest 6 (need Guild Key)
  5. Letter from the Prince of Thieves (useless)

Monsters

  • Thief, Burglar, Rogue
  • Thug, Ruffian, Brigand



Dragoons Caverns

Map markers

  1. Switch to open door.
  2. +10 luck permanently for one character
  3. Chest with flute (useless)
  4. Switch to treasure room with '5'
  5. Chest with Shadow Guild Scroll for subquest 2
  6. Switch to open door.
  7. Chest with harp for quest 9 (The other chests with teleport you)

Monsters

  • Thug, Ruffian, Brigand
  • Fighter, Soldier, Veteran
  • Ooze, Acidic Ooze, Corrosive Ooze



Corlagon's Estate

Map markers

  1. Switch, to open wall for '2'
  2. Switch, to open wall for '3'
  3. Chest with Crystal of Terrax for 'quest 23'
  4. Switch to open wall
  5. Switch to open wall
  6. Chest with Corlagon's Diary Scroll (useless)
  7. Teleport across hallway (can jump to avoid)

Notes

You can skip the first switch by using telekinesis on switch '2'

Monsters

  • Ghost, Evil Spirit, Spectre
  • Skeleton, Skeleton Knight, Skeleton Lord
  • Power Lich



Temple of Baa (Dungeon)

Map markers

  1. Chest with Bathhouse Key. Touch in order North, East, West South to open doors.
  2. Statue with Store Room 1 Key
  3. Store Room 1 with Bathhouse 2 key
  4. Bathhouse 1 with Treasure Room 1 Key
  5. Bathhouse 2 with Store Room 2 Key
  6. Store Room 2 with Secret Door Key
  7. Secret door
  8. Treasure Room 1 with Chime of Harmony and Treasure Room 2 Key
  9. Treasure Room 2 with gold

Notes

Be careful, as there are many triggers that spawn monsters in this dungeon.

Monsters

  • Spider, Giant Spider, Huge Spider
  • Common Rat, Large Rat, Giant Rat
  • Acolyte of Baa, Cleric of Baa, Priest of Baa
  • Skeleton, Skeleton Knight, Skeleton Lord



Snergle's Caverns

Monsters

  • Bat, Giant Bat, Vampire Bat
  • Dwarf, Dwarf Warrior, Dwarf Lord
  • Snergle