Bow skill
Bow is the default skill for Archers. Knights can pick it at the start. The skill can be learned later in Castle Ironfist (500), Silver Cove (625) (Berserkers' Fury guilds), Misty Islands (500) or Free Haven (625) (Duelists' Edge guilds).
Expert teachers can be found in Castle Ironfist (Helen Teal) and Frozen Highlands (Jed Morrison) (rank 4, 2000 gold)
Desmond Weller in Kriegspire teaches master bow at rank 8 for free after the Battle Mage promotion quest is completed.
Bows
Crossbows
Ancient weapon skill
Blasters
no value, no modifiers
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Name
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Value
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Skill Group
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Attack
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Damage
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Not identified name
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ID/Repair
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Blaster
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0 |
Blaster |
8 |
3d5 + 8 |
Ancient Weapon
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20
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"A weapon of awesome power, clearly created during the Time of Wonders."
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Name
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Value
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Skill Group
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Attack
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Damage
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Not identified name
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ID/Repair
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Blaster Rifle
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0 |
Blaster |
12 |
5d5 + 12 |
Ancient Weapon
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20
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"The finest of personal weapons made during the Time of Wonders, this Blaster Rifle can deal death faster than any weapon you have ever seen."
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Artifact
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Name
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Type
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Damage
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Perk
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Percival
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Stellar bow
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5d2 +10
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Swiftness, carnage
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"Percival was enchanted by the Archer's Guild in 912 A.S. as the prototype in an enchantment process they were developing at the time. Unfortunately, a suspicious fire broke out at the guild hall, ruining the development plans and destroying the exotic materials needed to create more Percivals. The guild never recovered from their losses, and sold Percival to the Elves in 918 A.S.. It has since changed hands many times."
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Relic
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Name
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Type
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Damage
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Perk
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Artemis
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Stellar bow
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5d2 +12
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+20 electricity damage, -10 elemental resistances
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"Graced with the might of thunder, Artemus fires bolts magically charged with electricity. While powerful, the user of the bow should be careful--elemental magics seem drawn to the bow, and do more damage when they hit the wielder."
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