Actions

Kriegspire

From MM6 Wiki

Overworld

Map markers

  1. Alchemist Store (Unusual Enchantments)
  2. Stables
  3. Inn
  4. Well (+30 level temporary)
  5. Training Hall
  6. Armor Store (Armorworks)
  7. Weapon Store (Knight's Paradise)
  8. Well (Teleport to Castle Kriegspire)
  9. Emil Lime [Quest]
  10. Fountain (+10 Magic resist permanent, Eradicated)
  11. Well (+5000 exp, -5000 gold)
  12. Nicholas Roth [Expert Light Magic] (Rank 4, 2000 gold)
  13. Superior Temple of Baa
  14. Fountain (+5 elemental resist permanent, Dead)
  15. Fountain (+40 armor class temporary)
  16. Shire of Fire (August)
  17. Devil Outpost
  18. The Hermit on the Mountain for quest
  19. Shrine of Cold (October)
  20. Agar's Laboratory
  21. Caves of the Dragon Riders
  22. Obelisk #4
  23. Pedestal for quest (Bear Statuette)

Monsters

Travel


Dungeons

Devil's Outpost

Map markers

  1. Devil of Baa with 'Devil Plans' for quest

Notes

Entrance says Demon Lair, and map says Devil Outpost, but it is usually referred to as Devil's Outpost.

Monsters



Superior Temple of Baa

Map markers

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Monsters



Castle Kriegspire

"Castle Kriegspire, at one time, was the center of magical experimentation in creating creatures. Now, it's abandoned and the creatures run rampant inside. The volcano it rests in was created to keep all the monsters in."

"We all saw the king fleeing from the devils toward Castle Kriegspire a while back. Haven't heard from him since. Sad. I think the devils will take us all, before long."

"Agar, one of Archibald's sorcerers, was the most skilled of the experimenters in Kriegspire. His monsters are the ones crawling around the castle now. He left with the rest of the mages, but no one knows where he went to."

Map markers

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Monsters



Agar's Laboratory

Map markers

  1. Chest with Page from Agar's Journal (useless)

Monsters



Caves of the Dragon Riders

Map markers

  1. Chest with 'Diary Page' scroll (useless)

Monsters