Free Haven: Difference between revisions
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== Overworld == | == Overworld == | ||
[[File: | [[File:Free Haven Markers.png|right]] | ||
''' | '''Map markers''' | ||
... | ... | ||
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**[[Kriegspire]] (Tuesday, Friday, 3 days, 150gp) | **[[Kriegspire]] (Tuesday, Friday, 3 days, 150gp) | ||
**[[Frozen Highlands]] White Cap (Wednesday, Saturday, 3 days, 150gp) | **[[Frozen Highlands]] White Cap (Wednesday, Saturday, 3 days, 150gp) | ||
<br clear="all"> | |||
== Dungeons == | == Dungeons == | ||
=== Free Haven Sewers === | === Free Haven Sewers === | ||
[[File:Pending.png|right]] | |||
'''Monsters''' | '''Monsters''' | ||
*Common Rat, Large Rat, Giant Rat | *Common Rat, Large Rat, Giant Rat | ||
*Acolyte of Baa, Cleric of Baa, Priest of Baa | *Acolyte of Baa, Cleric of Baa, Priest of Baa | ||
*Thief, Burglar, Rogue | *Thief, Burglar, Rogue | ||
<br clear="all"><hr> | |||
=== Temple of the Moon === | === Temple of the Moon === | ||
[[File:Pending.png|right]] | |||
'''Monsters''' | '''Monsters''' | ||
*Cobra, King Cobra, Queen Cobra | *Cobra, King Cobra, Queen Cobra | ||
*Druid, Great Gruid, Grand Druid | *Druid, Great Gruid, Grand Druid | ||
*Medusa, Medusa Enchantress, Gorgon | *Medusa, Medusa Enchantress, Gorgon | ||
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=== Tomb of Ethric the Mad === | === Tomb of Ethric the Mad === | ||
[[File:MAP Tomb of Ethric The Mad.png]] | [[File:MAP Tomb of Ethric The Mad.png|right]] | ||
''' | '''Map markers''' | ||
#Switch to open door | #Switch to open door | ||
#Switch to open door | #Switch to open door | ||
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*Lich, Greater Lich, Power Lich | *Lich, Greater Lich, Power Lich | ||
*Ethric (Power Lich) | *Ethric (Power Lich) | ||
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=== Dragoons' Keep === | === Dragoons' Keep === | ||
[[File:Pending.png|right]] | |||
'''Monsters''' | '''Monsters''' | ||
*Common Rat, Large Rat, Giant Rat | *Common Rat, Large Rat, Giant Rat | ||
*Fighter, Soldier, Veteran | *Fighter, Soldier, Veteran | ||
<br clear="all"><hr> | |||
=== Oracle of Enroth === | === Oracle of Enroth === | ||
[[File:Map_Oracle_of_Enroth.png]] | [[File:Map_Oracle_of_Enroth.png|right]] | ||
''' | '''Map markers''' | ||
# Panel, power on/off | # Panel, power on/off | ||
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'''Monsters''' | '''Monsters''' | ||
* None | * None | ||
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=== Control Center === | === Control Center === | ||
[[File:Pending.png|right]] | |||
'''Monsters''' | '''Monsters''' | ||
* Patrol Unit, Enforcer Unit, Terminator Unit | * Patrol Unit, Enforcer Unit, Terminator Unit |
Revision as of 22:59, 20 March 2018
Overworld
Map markers
...
Monsters
- Archer, Master Archer, Fire Archer
- Apprentice Mage, Journeyman Mage, Mage
Travel
- By foot
- N to Frozen Highlands
- W to Blackshire
- S to Mire of the Damned
- E to Bootleg Bay
- NW to Kriegspire
- SW to Dragonsand
- SE to Castle Ironfist
- By boat
- Misty Islands (Monday, Thursday, 4 days, 300gp)
- Silver Cove (Tuesday, Thursday, 3 days, 300gp)
- Castle Ironfist (Wednesday, 5 days, 300gp)
- By Coach (North)
- Silver Cove (Monday, Thursday, 4 days, 100gp)
- Castle Ironfist (Tuesday, Friday, 4 days, 100gp)
- Mire of the Damned Darkmoor (Wednesday, Saturday, 5 days, 100gp)
- By Coach (South)
- Blackshire (Monday, Thursday, 3 days, 150gp)
- Kriegspire (Tuesday, Friday, 3 days, 150gp)
- Frozen Highlands White Cap (Wednesday, Saturday, 3 days, 150gp)
Dungeons
Free Haven Sewers
Monsters
- Common Rat, Large Rat, Giant Rat
- Acolyte of Baa, Cleric of Baa, Priest of Baa
- Thief, Burglar, Rogue
Temple of the Moon
Monsters
- Cobra, King Cobra, Queen Cobra
- Druid, Great Gruid, Grand Druid
- Medusa, Medusa Enchantress, Gorgon
Tomb of Ethric the Mad
Map markers
- Switch to open door
- Switch to open door
- Switch to open gates
- Ethric with 'Ethric's Skull' for quest
Monsters
- Skeleton, Skeleton Knight, Skeleton Lord
- Ghost, Evil Spirit, Spectre
- Lich, Greater Lich, Power Lich
- Ethric (Power Lich)
Dragoons' Keep
Monsters
- Common Rat, Large Rat, Giant Rat
- Fighter, Soldier, Veteran
Oracle of Enroth
Map markers
- Panel, power on/off
- Panel, open/close path to Oracle (requires power)
- Oracle [quests], and entrance to Control Center
- Module altars, where you can place Memory Crystals (requires power)
Monsters
- None
Control Center
Monsters
- Patrol Unit, Enforcer Unit, Terminator Unit