Free Haven: Difference between revisions
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'''Map markers''' | '''Map markers''' | ||
<div style="height:40em; overflow:auto; border: 2px solid #088"> | |||
#Inn (Viktor's Hall) | |||
#Weapon Store (Feathers and String) | |||
#Armor Store (The Footman's Friend) | |||
#Stables (Free Haven Travel East) | |||
#Peggy Woods [Body Guild Membership] (50 gold) | |||
#Wilma Rothwing [Spirit Guild Membership] (50 gold) | |||
# | |||
##Tim O'Hoolihan [Body Magic Expert] (Rank4, 1000 gold) | |||
##Michele Blackshire [Spirit Magic Expert] (Rank4, 1000 gold) | |||
#Water Magic Guild | |||
#Mynasia [Mind Magic Expert] (Rank4, 1000 gold) | |||
#Elsie Freedman [Mind Guild Membership] (50 gold) | |||
#Fire Magic Guild | |||
#Air Magic Guild | |||
#Geoff Southy [buys Four Leaf Clovers, 25 gold] | |||
#Dillan Robinson [buys Amber, 500 gold] | |||
#Body Magic Guild | |||
#[[Free Haven Sewer]] (enter and exit puts you at different house) | |||
#Earth Magic Guild | |||
#Alchemy Store (Alchemy and Incantations) | |||
#[Carpenter] (Ral) for quest | |||
# | |||
##Logan Dasher [Expert Dagger] (Rank 4, 2000 gold) | |||
##Michael Ogilvy [Expert Sword] (Rank 4, 2000 gold) | |||
#Lawrence Aleman [Buys Gongs, 2000 gold] | |||
#Livia Farrel [Expert Merchant] (Rank 4, 2000 gold) | |||
</div> | |||
'''Monsters''' | '''Monsters''' | ||
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**[[Frozen Highlands]] White Cap (Wednesday, Saturday, 3 days, 150gp) | **[[Frozen Highlands]] White Cap (Wednesday, Saturday, 3 days, 150gp) | ||
<br clear="all"> | <br clear="all"> | ||
== Dungeons == | == Dungeons == | ||
=== Free Haven Sewer === | === Free Haven Sewer === |
Revision as of 22:31, 20 September 2018
Overworld
Map markers
- Inn (Viktor's Hall)
- Weapon Store (Feathers and String)
- Armor Store (The Footman's Friend)
- Stables (Free Haven Travel East)
- Peggy Woods [Body Guild Membership] (50 gold)
- Wilma Rothwing [Spirit Guild Membership] (50 gold)
-
- Tim O'Hoolihan [Body Magic Expert] (Rank4, 1000 gold)
- Michele Blackshire [Spirit Magic Expert] (Rank4, 1000 gold)
- Water Magic Guild
- Mynasia [Mind Magic Expert] (Rank4, 1000 gold)
- Elsie Freedman [Mind Guild Membership] (50 gold)
- Fire Magic Guild
- Air Magic Guild
- Geoff Southy [buys Four Leaf Clovers, 25 gold]
- Dillan Robinson [buys Amber, 500 gold]
- Body Magic Guild
- Free Haven Sewer (enter and exit puts you at different house)
- Earth Magic Guild
- Alchemy Store (Alchemy and Incantations)
- [Carpenter] (Ral) for quest
-
- Logan Dasher [Expert Dagger] (Rank 4, 2000 gold)
- Michael Ogilvy [Expert Sword] (Rank 4, 2000 gold)
- Lawrence Aleman [Buys Gongs, 2000 gold]
- Livia Farrel [Expert Merchant] (Rank 4, 2000 gold)
Monsters
- Archer, Master Archer, Fire Archer
- Apprentice Mage, Journeyman Mage, Mage
Travel
- By foot
- N to Frozen Highlands
- W to Blackshire
- S to Mire of the Damned
- E to Bootleg Bay
- NW to Kriegspire
- SW to Dragonsand
- SE to Castle Ironfist
- By boat
- Misty Islands (Monday, Thursday, 4 days, 300gp)
- Silver Cove (Tuesday, Thursday, 3 days, 300gp)
- Castle Ironfist (Wednesday, 5 days, 300gp)
- By Coach (North)
- Silver Cove (Monday, Thursday, 4 days, 100gp)
- Castle Ironfist (Tuesday, Friday, 4 days, 100gp)
- Mire of the Damned Darkmoor (Wednesday, Saturday, 5 days, 100gp)
- By Coach (South)
- Blackshire (Monday, Thursday, 3 days, 150gp)
- Kriegspire (Tuesday, Friday, 3 days, 150gp)
- Frozen Highlands White Cap (Wednesday, Saturday, 3 days, 150gp)
Dungeons
Free Haven Sewer
Monsters
- Common Rat, Large Rat, Giant Rat
- Acolyte of Baa, Cleric of Baa, Priest of Baa
- Thief, Burglar, Rogue
Temple of the Moon
Monsters
- Cobra, King Cobra, Queen Cobra
- Druid, Great Gruid, Grand Druid
- Medusa, Medusa Enchantress, Gorgon
Tomb of Ethric the Mad
Map markers
- Switch to open door
- Switch to open door
- Switch to open gates
- Ethric with 'Ethric's Skull' for quest
Monsters
- Skeleton, Skeleton Knight, Skeleton Lord
- Ghost, Evil Spirit, Spectre
- Lich, Greater Lich, Power Lich
- Ethric (Power Lich)
Dragoons' Keep
Map Markers
...
Monsters
- Common Rat, Large Rat, Giant Rat
- Fighter, Soldier, Veteran
Oracle of Enroth
Map markers
- Panel, power on/off
- Panel, open/close path to Oracle (requires power)
- Oracle [quests], and entrance to Control Center
- Module altars, where you can place Memory Crystals (requires power)
Monsters
- None
Control Center
Monsters
- Patrol Unit, Enforcer Unit, Terminator Unit