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# buoy, rock, etc
# buoy, rock, etc


== Other stuff ==
== Dungeons ==
=== Goblinwatch ===
[[File:Medium_pale_goblinwatch.png|frameless|926x344px]]
[[File:Medium_pale_goblinwatch.png|frameless|926x344px]]
'''Map Markers:'''
# Chest with Goblinwatch Code Scroll for quest 3
# Switch to open walls
# Combination door (code: NILBOG)
# "Maintenance" teleport destination
'''Notes:'''
Nilbog (door combination) is Goblin backwards. The code Dilbog will work too.
'''Monsters:'''
Goblin, Goblin Shaman, Goblin King
Common Rat, Large Rat, Giant Rat
Bat, Giant Bat, Vampire Bat
Blood Sucker, Brain Sucker, Soul Sucker

Revision as of 23:55, 24 January 2018

Color coded categories? Like red 1-3 quests, orange 1-3 dungeons, etc.

I don't really have strong opinions either way. You can look at my dungeons to see what I have done there. (BTW these are the markers I've used Media:MapMarkers.png) I realize we should agree on things before doing too much work, so we can avoid having to redo it. If you would like to give it a shot, you can mark the map and write stuff, and if it looks fine then that's how we'll do it.

Trainers

  1. a
  2. b
  3. c
  4. d

Shops

  1. a
  2. b
  3. c
  4. d

Quests (givers or items/locations or both?)

  1. a
  2. b
  3. c
  4. d

Dungeons

  1. Goblinwatch
  2. Abandoned Temple
  3. Gharik's Forge

Points of Interest

  1. buoy, rock, etc

Dungeons

Goblinwatch

Map Markers:

  1. Chest with Goblinwatch Code Scroll for quest 3
  2. Switch to open walls
  3. Combination door (code: NILBOG)
  4. "Maintenance" teleport destination

Notes:

Nilbog (door combination) is Goblin backwards. The code Dilbog will work too.

Monsters:

Goblin, Goblin Shaman, Goblin King

Common Rat, Large Rat, Giant Rat

Bat, Giant Bat, Vampire Bat

Blood Sucker, Brain Sucker, Soul Sucker