New Sorpigal: Difference between revisions
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== Overworld == | == Overworld == | ||
[[File:Mm6-region-newsorpigal-markers.png|right|frameless|710x710px]] | [[File:Mm6-region-newsorpigal-markers.png|right|frameless|710x710px]]'''Legend''' | ||
# Inn | # Inn | ||
## Andover Potbello | ## Andover Potbello | ||
Line 77: | Line 75: | ||
#Sword in stone | #Sword in stone | ||
#Well, +2 luck if < 15 (8 times) | #Well, +2 luck if < 15 (8 times) | ||
'''Monsters''' | |||
* Apprentice Mage, Journeymen Mage, Mage | * Apprentice Mage, Journeymen Mage, Mage | ||
* Goblin, Goblin Shaman, Goblin King | * Goblin, Goblin Shaman, Goblin King | ||
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[[File:Medium_pale_goblinwatch.png|frameless|926x344px]] | [[File:Medium_pale_goblinwatch.png|frameless|926x344px]] | ||
'''Legend''' | |||
# Chest with Goblinwatch Code Scroll for quest 3 | # Chest with Goblinwatch Code Scroll for quest 3 | ||
# Switch to open walls | # Switch to open walls | ||
# Combination door (code: NILBOG) | # Combination door (code: NILBOG) | ||
# "Maintenance" teleport destination | # "Maintenance" teleport destination | ||
'''Notes''' | |||
NILBOG (door combination) is GOBLIN backwards. The code DILBOG will work too. | NILBOG (door combination) is GOBLIN backwards. The code DILBOG will work too. | ||
'''Monsters''' | |||
* Goblin, Goblin Shaman, Goblin King | * Goblin, Goblin Shaman, Goblin King | ||
* Common Rat, Large Rat, Giant Rat | * Common Rat, Large Rat, Giant Rat | ||
Line 107: | Line 104: | ||
[[File:Map_Ghariksforge.png]] | [[File:Map_Ghariksforge.png]] | ||
'''Legend''' | |||
# Switch for bridge | # Switch for bridge | ||
# (Down) Switch for door at '3' | # (Down) Switch for door at '3' | ||
Line 116: | Line 113: | ||
# Door requires Gharik's Key from Silver Helm Outpost | # Door requires Gharik's Key from Silver Helm Outpost | ||
# Chest with Hourglass of Time for quest 13 | # Chest with Hourglass of Time for quest 13 | ||
'''Notes''' | |||
You can easily skip the 'bridge puzzle' by casting a jump spell or by sliding on the wall. | You can easily skip the 'bridge puzzle' by casting a jump spell or by sliding on the wall. | ||
'''Monsters''' | |||
* Fire Beast, Fire Spirit, Fire Elemental | * Fire Beast, Fire Spirit, Fire Elemental | ||
* Sorcerer, Magician, Warlock | * Sorcerer, Magician, Warlock |
Revision as of 19:55, 25 January 2018
Blah blah starting town blah blah devils...
Overworld
Legend
- Inn
- Andover Potbello
- Letter
- Candelabra
- Sheila Loompus (upstairs)
- Expert identification (rank 4, 500 gp)
- Tara D'Cathay (upstairs)
- Expert perception (rank 4, 500 gp)
- Andover Potbello
- Well, 100 gp if 0 in purse (once)
- Dragon tower
- Hejaz Mawsil
- Buys cobra eggs for 1000 gp each
- Buccaneers' Lair membership (25 gp)
- Harold Hess
- Blades' End membership (25 gp)
- Alchemist store
- Weapon store
- Armor store
- Blades' End
- Enk Salzburg
- Expert body building (rank 4, 500 gp)
- Victor Hose
- Expert meditation (rank 4, 500 gp)
- Violet Dawson
- Angela
- Guild of the Self membership (100 gp)
- Buford T. Allman
- Spider queen
- Elemental Guild membership (100 gp)
- Fountain, +10 might temporarily
- Fountain, 5 HP restored
- Fountain, 5 SP restored
- Isao Magistrus
- Expert fire magic (rank 4, 1000 gp)
- Taro
- Expert earth magic (rank 4, 1000 gp)
- Training hall, max level 15
- Enoch Highridge
- Expert spirit magic (rank 4, 1000 gp)
- Virgil Holiday
- Expert mind magic (rank 4, 1000 gp)
- Abdulai Mahgreb
- Expert body magic (rank 4, 1000 gp)
- Stables (2 horseshoes)
- General store
- Bank, Cheryl Duncan (upstairs )
- Expert air magic (rank 4, 1000 gp)
- Town hall
- Buccaneers' Lair (teleporter to Dragonsand)
- Temple
- Initiate Guild of the Elements
- Initiate Guild of the Self, Donald Retzer (upstairs )
- Expert learning (rank 4, 2000 gp)
- Abandoned Temple
- Goblinwatch
- Dorf
- Expert staff (rank 4, 2000 gp)
- Falagar
- Docks
- Shrine of Luck
- Douglas Hill
- Expert water magic (rank 4, 1000 gp)
- Igor
- Expert blaster (rank 4, 2000 gp)
- Gharik's Forge
- Naomi Highland the Healer
- Orville Corvair the Scholar
- Obelisk #15
- Buoy (makes the volcano erupt)
- Chest hidden in a rock
- Sword in stone
- Well, +2 luck if < 15 (8 times)
Monsters
- Apprentice Mage, Journeymen Mage, Mage
- Goblin, Goblin Shaman, Goblin King
Travel
blah blah
Dungeons
Goblinwatch
Legend
- Chest with Goblinwatch Code Scroll for quest 3
- Switch to open walls
- Combination door (code: NILBOG)
- "Maintenance" teleport destination
Notes
NILBOG (door combination) is GOBLIN backwards. The code DILBOG will work too.
Monsters
- Goblin, Goblin Shaman, Goblin King
- Common Rat, Large Rat, Giant Rat
- Bat, Giant Bat, Vampire Bat
- Blood Sucker, Brain Sucker, Soul Sucker
Gharik's Forge
Legend
- Switch for bridge
- (Down) Switch for door at '3'
- (Down) Switch for bridge
- (Up) Switch for treasure room
- Chest with Letter to Marcus Scroll (useless)
- Chest with Gharik's Journal Scroll (useless)
- Door requires Gharik's Key from Silver Helm Outpost
- Chest with Hourglass of Time for quest 13
Notes
You can easily skip the 'bridge puzzle' by casting a jump spell or by sliding on the wall.
Monsters
- Fire Beast, Fire Spirit, Fire Elemental
- Sorcerer, Magician, Warlock