Misty Islands: Difference between revisions
From MM6 Wiki
ShushMaster (talk | contribs) No edit summary |
No edit summary |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
<seo title="Misty Islands" metakeywords="Misty Islands" metadescription="Misty Islands area from Might and Magic VI. Points of interest, treasures, monster groups, dungeons."/> | |||
---- | |||
''Mist was originally intended to be a customs and trading port for dealings with the Eastern islands and countries. Piracy has severely cut into that trade, so we're not as prosperous as we should be.'' | |||
---- | |||
== Overworld == | == Overworld == | ||
Line 45: | Line 50: | ||
'''Monsters''' | '''Monsters''' | ||
* Follower of Baa, Mystic of Baa, Fanatic of Baa | *{{mon|Follower of Baa, Mystic of Baa, Fanatic of Baa|43|Baa_followers}} | ||
* Cutpurse, Bounty Hunter, Assassin | *{{mon|Cutpurse, Bounty Hunter, Assassin|44|Cutpurses}} | ||
=== Travel === | === Travel === | ||
Line 57: | Line 62: | ||
== Dungeons == | == Dungeons == | ||
=== Silver Helm Outpost === | === Silver Helm Outpost === | ||
---- | |||
''The Silver Helms have been attacking everyone they see as less than 100% behind their fight against evil. I don't know about you, but I think such an extreme position can't be a good thing what's Sir John Silver thinking?'' | |||
---- | |||
[[File:MAP Silver Helm Outpost Markers.png|right]] | [[File:MAP Silver Helm Outpost Markers.png|right]] | ||
'''Map markers''' | '''Map markers''' | ||
Line 67: | Line 77: | ||
'''Monsters''' | '''Monsters''' | ||
*Guard, Lieutenant, Captain | *{{mon|Guard, Lieutenant, Captain|13|Guards}} | ||
*Swordsman, Expert Swordsman, Master Swordsman | *{{mon|Swordsman, Expert Swordsman, Master Swordsman|39|Swordsmen}} | ||
*Novice Monk, Initiate Monk, Master Monk | *{{mon|Novice Monk, Initiate Monk, Master Monk|06|Monks}} | ||
[[category: locations]] | [[category: locations]] |
Latest revision as of 20:40, 17 August 2019
Mist was originally intended to be a customs and trading port for dealings with the Eastern islands and countries. Piracy has severely cut into that trade, so we're not as prosperous as we should be.
Overworld
Map markers
- Kathleen Mester [Unlock Teleporter]
- Initiate Guild of Fire
- Initiate Guild of Water
- Initiate Guild of Air
- Norio Ariganaka [Master Meditation (Rank 7, Personality 30, 2500 gold)
- Harper Collins [Master Water Magic (Rank 12, 4000 gold)] [Water Guild Membership (50 gold)]
- Caao Salem [Master Air Magic (Arch Mage, 4000 gold)] [Air Guild Membership (50 gold)]
- Jezebel [Master Fire Magic (Rank 12, 4000 gold)] [Fire Guild Membership (50 gold)]
- Bank
- General Store (Lock, Stock, and Barrel)
- Alchemist Store (Witch's Brew)
- Town Hall [quest] [Bounty Hunt]
- Temple
- Training Hall
- Weapon Store (Arm's Length Spear Shop)
- Armor Store (Armor Emporium)
- Fountain (+10 SP)
- Inn
- Well (+20 Luck temporary)
- Calvin Black [Expert Staff] (Rank 4, 2000 gold)
- Gonzalo Ramirez [Expert Spear (Rank 4, 2000 gold)] [Duelist's Edge Membership (50 gold)]
- Bernard Jacobs [Expert Repair (Rank 4, 500 gold)]
-
- Arthur O'Leery [Expert Leather (Rank 4, 1000 gold)] [Buccaneers' Lair Membership (25 gold)]
- Buccaneers' Lair
- Duelists' Edge
- Docks
- Fountain (+10 Intellect and Personality temporary)
- Fountain (+5 Elemental resistance temporary)
- Lord Albert Newton [quest] [quest] [quest]
- Shrine of Intellect (February)
- Silver Helm Outpost
- Dragon Tower
- Teleporter to '33'
- Teleporter destination
- Obelisk #14
- Teleporter to '36'
- Teleporter destination
Monsters
Travel
- Boat
- Castle Ironfist (Monday, Wednesday, Friday, 2 days, 250gp)
- Silver Cove* (Monday, Thursday, 3 days, 250gp)
- Bootleg Bay East (Tuesday, Thursday, Saturday, 2 days, 250gp)
Dungeons
Silver Helm Outpost
The Silver Helms have been attacking everyone they see as less than 100% behind their fight against evil. I don't know about you, but I think such an extreme position can't be a good thing what's Sir John Silver thinking?
Map markers
- Switch for stairs
- Melody Silver for quest
- Chest with 'Enemies List' for quest
- Switch to open secret room
- Chest with 'Key to Gharik's Laboratory'
Monsters