Actions

Mire of the Damned: Difference between revisions

From MM6 Wiki

(tree)
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
<seo title="Mire of the Damned" metakeywords="Mire of the Damned" metadescription="Mire of the Damned area from Might and Magic VI. Points of interest, treasures, monster groups, dungeons."/>
== Overworld ==
== Overworld ==
[[File:Mire of the Damned Markers.png|right]]
[[File:Mire of the Damned Markers.png|right]]
Line 65: Line 67:
=== Castle Darkmoor ===
=== Castle Darkmoor ===


''"The home of the Necromancers; no one travels to Castle Darkmoor anymore unless they're looking for undead.  I can't imagine the village of Darkmoor surviving much longer without any trade from the rest of Enroth."''
----
''The home of the Necromancers; no one travels to Castle Darkmoor anymore unless they're looking for undead.  I can't imagine the village of Darkmoor surviving much longer without any trade from the rest of Enroth.''
----


''"Terrax never left Darkmoor after he became a lich. He could very well still be inside researching new magical spells.''
[[File:CastleDarkmoorIngame.png]]


[[File:CastleDarkmoorIngame.png]]
[[File:MAP Castle Darkmoor.png]]


'''Map Markers'''
'''Map Markers'''
[[File:MAP Castle Darkmoor.png|right]]


'''Monsters'''
'''Monsters'''
Line 84: Line 86:
=== Snergle's Iron Mines ===
=== Snergle's Iron Mines ===


''"Snergle hid the key to the innermost chambers of his caverns in the iron mines to the west."''
----
 
''Snergle hid the key to the innermost chambers of his caverns in the iron mines to the west.''
''"Avinril was an important dwarf until the new king Snergle kicked him out.  He's looking for revenge now, and needs help.  I know you can find him in the Haunt out by one of the dwarf mines."''
----


[[File:SnerglesCavernsIngame.png]]
[[File:SnerglesCavernsIngame.png]]

Latest revision as of 20:38, 17 August 2019

Overworld

Map markers

  1. Stables
    • David Feather [Master Chain Armor] (Rank 10, Crusaders)
    • Weapon store (Blunt Trauma Weapons)
  2. Macro Caligula [Master Perception] (Rank 7, 30 Luck, 2500 gold)
  3. Terry Ros [quest]
    • Jack Crow [Expert Mace] (Rank 4, 2000 gold)
    • Caseu Ludwig [Expert Merchant] (Rank 4, 2000 gold)
    • Alchemist store (Smoke and Mirrors)
  4. Burton Rutherford [Master Spear] (Rank 8, Cavaliers, 5000 gold)
  5. Armor store (Mailed fist Armory)
  6. Connie Lettering [Expert Axe] (Rank 4, 2000 gold)
    • Inn
    • Avinril Smythers [quest] [Master Axe] (after completing quest)
  7. Invisible bridge (click on the tree to make it visible)
  8. Castle Darkmoor
  9. Dragon's Lair
  10. Shrine of Speed (June)
  11. Obelisk #9
  12. Inn
  13. Snergle's Iron Mines
  14. Circus (28 July - 27 August)
  15. Pedestal (Wolf Statuette) for quest
  16. Fountain (+2 Endurance if <15, max 8 times)
  17. Temple Baa

Monsters

Travel


Dungeons

Dragon's Lair

Map markers

  1. Longfang Witherhide with Dragon Claw for the quest

Monsters



Castle Darkmoor


The home of the Necromancers; no one travels to Castle Darkmoor anymore unless they're looking for undead. I can't imagine the village of Darkmoor surviving much longer without any trade from the rest of Enroth.


Map Markers

Monsters



Snergle's Iron Mines


Snergle hid the key to the innermost chambers of his caverns in the iron mines to the west.


Map Markers

  1. Pool (+10 SP)
  2. Pool (+10 HP)
  3. Cabinet with Cell Key
  4. Chest with Orders From Snergle Scroll (useless)
  5. Ghim Hammond - Key to Snergle's Chambers (Need Cell Key)
  6. Library (searchable bookshelves)

Monsters