Mire of the Damned: Difference between revisions
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<seo title="Mire of the Damned" metakeywords="Mire of the Damned" metadescription="Mire of the Damned area from Might and Magic VI. Points of interest, treasures, monster groups, dungeons."/> | |||
== Overworld == | == Overworld == | ||
[[File:Mire of the Damned Markers.png|right]] | [[File:Mire of the Damned Markers.png|right]] | ||
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#*Inn | #*Inn | ||
#*Avinril Smythers [quest] [Master Axe] (after completing quest) | #*Avinril Smythers [quest] [Master Axe] (after completing quest) | ||
#Invisible bridge | #Invisible bridge (click on the tree to make it visible) | ||
#Castle Darkmoor | #Castle Darkmoor | ||
#Dragon's Lair | #Dragon's Lair | ||
Line 50: | Line 52: | ||
== Dungeons == | == Dungeons == | ||
=== Dragon's Lair === | === Dragon's Lair === | ||
[[File:DragonsLairIngame.png]] | |||
'''Map markers''' | |||
[[File:Map Dragons Lair.png|right]] | [[File:Map Dragons Lair.png|right]] | ||
# Longfang Witherhide with Dragon Claw for the quest | # Longfang Witherhide with Dragon Claw for the quest | ||
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*{{mon|Longfang Witherhide|02}} | *{{mon|Longfang Witherhide|02}} | ||
<br clear="all"><hr> | <br clear="all"><hr> | ||
=== Castle Darkmoor === | === Castle Darkmoor === | ||
'' | ---- | ||
''The home of the Necromancers; no one travels to Castle Darkmoor anymore unless they're looking for undead. I can't imagine the village of Darkmoor surviving much longer without any trade from the rest of Enroth.'' | |||
---- | |||
[[File:CastleDarkmoorIngame.png]] | |||
[[File:MAP Castle Darkmoor.png]] | |||
'''Map Markers''' | '''Map Markers''' | ||
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=== Snergle's Iron Mines === | === Snergle's Iron Mines === | ||
'' | ---- | ||
''Snergle hid the key to the innermost chambers of his caverns in the iron mines to the west.'' | |||
---- | |||
[[File:SnerglesCavernsIngame.png]] | |||
'''Map Markers''' | |||
[[File:Map Snergle's Iron Mines.png|right]] | [[File:Map Snergle's Iron Mines.png|right]] | ||
#Pool (+10 SP) | #Pool (+10 SP) |
Latest revision as of 20:38, 17 August 2019
Overworld
Map markers
- Stables
-
- David Feather [Master Chain Armor] (Rank 10, Crusaders)
- Weapon store (Blunt Trauma Weapons)
- Macro Caligula [Master Perception] (Rank 7, 30 Luck, 2500 gold)
- Terry Ros [quest]
-
- Jack Crow [Expert Mace] (Rank 4, 2000 gold)
- Caseu Ludwig [Expert Merchant] (Rank 4, 2000 gold)
- Alchemist store (Smoke and Mirrors)
- Burton Rutherford [Master Spear] (Rank 8, Cavaliers, 5000 gold)
- Armor store (Mailed fist Armory)
- Connie Lettering [Expert Axe] (Rank 4, 2000 gold)
-
- Inn
- Avinril Smythers [quest] [Master Axe] (after completing quest)
- Invisible bridge (click on the tree to make it visible)
- Castle Darkmoor
- Dragon's Lair
- Shrine of Speed (June)
- Obelisk #9
- Inn
- Snergle's Iron Mines
- Circus (28 July - 27 August)
- Pedestal (Wolf Statuette) for quest
- Fountain (+2 Endurance if <15, max 8 times)
- Temple Baa
Monsters
Travel
- By foot
- N to Free Haven
- W to Dragonsand
- E to Castle Ironfist
- NW to Blackshire
- NE to Bootleg Bay
- By coach
- Free Haven (Monday, Friday, 5 days, 250gp)
Dungeons
Dragon's Lair
Map markers
- Longfang Witherhide with Dragon Claw for the quest
Monsters
Castle Darkmoor
The home of the Necromancers; no one travels to Castle Darkmoor anymore unless they're looking for undead. I can't imagine the village of Darkmoor surviving much longer without any trade from the rest of Enroth.
Map Markers
Monsters
- Ogre, Ogre Raider, Ogre Chieftan
- Lich, Greater Lich, Power Lich
- Flying Eye, Terrible Eye, Maddening Eye
- Lich King
Snergle's Iron Mines
Snergle hid the key to the innermost chambers of his caverns in the iron mines to the west.
Map Markers
- Pool (+10 SP)
- Pool (+10 HP)
- Cabinet with Cell Key
- Chest with Orders From Snergle Scroll (useless)
- Ghim Hammond - Key to Snergle's Chambers (Need Cell Key)
- Library (searchable bookshelves)
Monsters