Actions

Lizardmen

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Lizardmen prowl around the swampy areas south of Castle Ironfist. They use bows, but the most powerful are wizards that will cast Lightning Bolts when threatened.


Stats
Level
HP
Armor Class
4
13
10
Reward
Experience
Gold
Item
56
4D8
L1Bow - 5%
Attack
Type
Damage
Missile
Physical
1d6
Arrow
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
medium
wimp
140
100




Stats
Level
HP
Armor Class
7
25
15
Reward
Experience
Gold
Item
119
6D8
L1Bow - 5%
Attack
Type
Damage
Missile
Physical
1d6+2
Arrow
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
short
normal
150
100




Stats
Level
HP
Armor Class
11
45
20
Reward
Experience
Gold
Item
231
10D8
L2Bow - 5%
Attack
Type
Damage
Missile
Physical
1d6+5
Arrow
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
10
10
10
10
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
short
aggressive
160
90




See also:

Monsters