Bootleg Bay
From MM6 Wiki
(Redirected from Hall of the Fire Lord)
The islands of Bootleg Bay hide a pile of pirate treasure. That is, if you can get past the cannibals and actually find it.
Overworld
Map markers
- Hall of the Fire Lord
- Obelisk #11
- Circus (28 November to 27 December)
- Fountain of Magic for quest (+20 SP)
- Soshi Pertoniki [Expert Perception] (500 gold, rank 4)
- Preston Harper [Expert Chain Armor] (1000 gold, rank 4)
- Weapon store (Hammer and Tongs)
- Inn
- Alchemist store (The Little Magic Shop)
- Weapon store (Abraham's Metalworks)
- Well (+20 Might temporary)
-
- Temple
- Winston Schezar [quest]
- Training Ground
- Temple of the Fist
- Fountain (+2 Personality if <15, max 8 times)
- Fountain (+2 Intellect if <15, max 8 times)
- East docks
- Temple of Tsantsa
- Inn
- West docks
- Temple of Baa
- Temple of the Sun
- Pedestal (Dragon Statuette) for quest
- Shrine of Might (Pilgrimage January)
Monsters
- Lizard Man, Lizard Archer, Lizard Wizard
- Cannibal, Head Hunter, Witch Doctor
- Cannibal, Head Hunter, Witch Doctor
Travel
- By foot
- S to Castle Ironfist
- W to Free Haven
- SW to Mire of the Damned
- By boat
- Bootleg Bay West (Monday, Wednesday, 1 day, 150gp from east dock)
- Castle Ironfist (Tuesday, Thursday, 4 days, 150gp from west dock)
Dungeons
Hall of the Fire Lord
Map markers
- Lord of Fire (with quest)
- Chest with 'Journal Fragment' (useless)
- Door (requires 1 amber to unward/open)
- Door (requires 1 amber to unward/open)
- Fallen Defender with 'Chest Key'
- Chest with 'Crystal Skull' (requires 'Chest Key')
Monsters
Temple of Tsantsa
The temple of Tsantsa can be found on one of the large islands south of Silver Cove. The people that live on that island like to sacrifice captives to their beastly god Tsantsa, and then shrink their heads in the pools of disgusting chemicals they keep in their temple. The islanders are quite hostile, so be sure to kiss your loved ones goodbye if you have plans to visit the island.
Map markers
- Switch to unlock #2 and #3
- Switch to open doors
- Switch to open doors
- Chest with 'Cell Key'
- Sherell Ivanaveh for quest (Need Cell Key)
Notes
It is possible to use #2 and #3 without #1.
Monsters
- Cannibal, Head Hunter, Witch Doctor
- Cannibal, Head Hunter, Witch Doctor
- Cobra, King Cobra, Queen Cobra
Temple of the Sun
Long abandoned by the Church of the Sun, their temple still stands on a large island east of Free Haven. A small order of confused monks, misapprehending the true nature of the temple, have somehow made peace with the islanders and moved into the temple bringing a stolen holy artifact with them. Now the old temple's insidious magic has affected their minds, making them believe they must defend the temple to the death. The monks are very unfriendly these days, and attack all who trespass.
Map markers
- Cabinet with 'Sacred Chalice' for quest
Monsters
Temple of the Fist
Winston used to be a member of that new clerical order down here, but he quit. Apparently he left something behind because he's looking for someone to go back to the Temple of the Fist for him. He's lives in one of the antechambers of the House of Healing now.
Map markers
- Switch to open wall
- Switch to open door
- Chest with 'Letter from the Temple of Baa' (useless)
- Evil Crystal for quest
Monsters