Actions

Water elementals: Difference between revisions

From MM6 Wiki

No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
''"Water elementals prowl the waters near Mist.  As if their powerful physical attacks aren't enough, they can also fire Ice Bolts from a distance."''
<seo title="Water elementals" metakeywords="Water elementals" metadescription="Water Beasts, Water Spirits, Water Elementals — monsters from Might and Magic VI."/>


----
''Water elementals prowl the waters near Mist.  As if their powerful physical attacks aren't enough, they can also fire Ice Bolts from a distance.''
----
<ul class="tabs" data-tab>
  <li class="tab-title active">Water Beast</li>
  <li class="tab-title">Water Spirit</li>
  <li class="tab-title">Water Elemental</li>
</ul>
<div class="tabs-content">
  <div class="content active" id="panel1">
    <p>
{{Monster
{{Monster
  | style+ = float:left; margin-right: 10px;
  | style+ = float:left; margin-right: 10px;
Line 49: Line 61:
  | phys_res = 10
  | phys_res = 10
}}
}}
 
</p>
  </div>
  <div class="content" id="panel2">
    <p>
{{Monster
{{Monster
  | style+ = float:left; margin-right: 10px;
  | style+ = float:left; margin-right: 10px;
Line 98: Line 113:
  | phys_res = 10
  | phys_res = 10
}}
}}
 
</p>
  </div>
  <div class="content" id="panel3">
    <p>
{{Monster
{{Monster
  | style+ = float:left; margin-right: 10px; margin-bottom: 15px;
  | style+ = float:left; margin-right: 10px; margin-bottom: 15px;
Line 147: Line 165:
  | phys_res = 10
  | phys_res = 10
}}
}}
</p>
  </div>


{{monsters 'see also'}}
{{monsters 'see also'}}


[[category: monsters]]
[[category: monsters]]
{{#css:Monsters.css}}

Latest revision as of 16:29, 25 August 2019


Water elementals prowl the waters near Mist. As if their powerful physical attacks aren't enough, they can also fire Ice Bolts from a distance.


Stats
Level
HP
Armor Class
14
61
10
Reward
Experience
Gold
Item
336
no
no
Attack
Type
Damage
Missile
Physical
3d12
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
10
10
immune
immune
immune
10
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
free
suicidal
240
80




Stats
Level
HP
Armor Class
24
129
13
Reward
Experience
Gold
Item
816
no
no
Attack
Type
Damage
Missile
Physical
4d12
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
10
10
immune
immune
immune
10
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
free
suicidal
260
80




Stats
Level
HP
Armor Class
36
237
16
Reward
Experience
Gold
Item
1656
no
no
Attack
Type
Damage
Missile
Physical
6d12
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
10
10
immune
immune
immune
10
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
free
suicidal
280
70




See also:

Monsters