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<seo title="Shops" metakeywords="Shops" metadescription="All sorts of shops that can be found in the world of Might and Magic VI. Locations, schedules, prices, items and more!"/>
<seo title="Shops" metakeywords="Shops" metadescription="All sorts of shops that can be found in the world of Might and Magic VI."/>


----
----
Line 295: Line 295:
''Boats are available from 05:00 to 18:00.''
''Boats are available from 05:00 to 18:00.''
----
----
<div class="row display">
    <div class="small-3 columns">Name</div>
    <div class="small-3 columns">Location</div>
    <div class="small-6 columns">Destinations</div>
</div>
{{Boats|Odyssey|New Sorpigal|
* [[Misty Islands]], Tue, Thu, Sat (3 days)
}}
{{Boats|Zephyr|Castle Ironfist|
* [[New Sorpigal]], Tue, Thu, Sat (2 days)
}}
{{Boats|Queen Catherine|Castle Ironfist|
* [[New Sorpigal]], Sun (2 days)
* [[Hermit's Isle]] (21 days)
}}
{{Boats|Adventure|Misty Islands|
* [[Castle Ironfist]], Mon, Wed, Fri (2 days)
* [[Silver Cove]], Mon, Thu (3 days)
* [[Bootleg Bay (East)]], Tue, Thu, Sat (2 days)
}}
{{Boats|Cerulean Skies|Silver Cove|
* [[Misty Islands]] Mon, Thu, Sat (3 days)
* [[Free Haven]], Tue, Fri (3 days)
* [[Eel Infested Waters (Island North)]], Wed (1 days)
}}
{{Boats|Windrunner|Free Haven|
* [[Misty Islands]], Mon, Thu (4 days)
* [[Silver Cove]], Tue, Fri (3 days)
* [[Castle Ironfist]], Wed (5 days)
}}
{{Boats|Barracuda|Silver Cove (Island North)|
* [[Eel Infested Waters (Island South)]], Thu (2 days)
}}
{{Boats|Cirrus|Eel Infested Waters (Island South)|
* [[Eel Infested Waters (Island North)]], Sat (1 days)
}}
{{Boats|Tigershark|Eel Infested Waters (Island North)|
* [[Silver Cove]], Mon (2 days)
}}
{{Boats|Tsunami|Bootleg Bay|
* [[Bootleg Bay (West)]], Mon, Wed (1 days)
}}
{{Boats|Valkyrie|Bootleg Bay|
* [[Castle Ironfist]], Tue, Thu (4 days)
}}
<!-- Old table
Basic price is 50 gold (→50×2=25 for New Sorpigal, 50×6=300 for Free Haven).
Basic price is 50 gold (→50×2=25 for New Sorpigal, 50×6=300 for Free Haven).
{| class="wikitable"
{| class="wikitable"
Line 321: Line 368:
|Valkyrie||[[Bootleg Bay]]||Blake||3||[[Castle Ironfist]], Tu, Th (4 days)|| ||
|Valkyrie||[[Bootleg Bay]]||Blake||3||[[Castle Ironfist]], Tu, Th (4 days)|| ||
|}
|}
-->


===Temples===
===Temples===
Line 327: Line 375:
*''Temples will heal your characters for a price, or you may donate to improve your [[Reputation]].''
*''Temples will heal your characters for a price, or you may donate to improve your [[Reputation]].''
----
----
<div class="row display">
    <div class="small-4 columns">Name</div>
    <div class="small-4 columns">Location</div>
    <div class="small-4 columns">Restriction</div>
</div>
{{Temple|New Sorpigal Temple|New Sorpigal|No Erad}}
{{Temple|Blackshire Temple|Blackshire|No Erad}}
{{Temple|Abdul's Discount House of Worship|Eel Infested Waters|No Erad}}
{{Temple|White Cap Temple|Frozen Highlands|No Erad}}
{{Temple|Mist Island Temple|Misty Islands|No Erad}}
{{Temple|Silver Cove Temple|Silver Cove|No Erad}}
{{Temple|King's Temple|Castle Ironfist|No Erad}}
{{Temple|House of Healing|Bootleg Bay|No Erad}}
{{Temple|Temple Baa|Bootleg Bay|No Dead, Stone, Erad}}
{{Temple|Temple Baa|Castle Ironfist|No Dead, Stone, Erad}}
{{Temple|Temple Baa|Free Haven|No Dead, Stone, Erad}}
{{Temple|Temple Baa|Mire of the Damned|No Dead, Stone, Erad}}
{{Temple|Temple Baa|Paradise Valley|No Dead, Stone, Erad}}
{{Temple|Temple Baa|Blackshire|No Dead, Stone, Erad}}
{{Temple|Free Haven Temple|Free Haven|Need to restore the temple first}}
<!-- Old table
{| class="wikitable"
{| class="wikitable"
!Name
!Name
Line 391: Line 461:
|[[Free Haven]]||Nelson||40||Need to restore temple first
|[[Free Haven]]||Nelson||40||Need to restore temple first
|}
|}
-->


===[[File:TRAINING.png]] Training Halls===
===[[File:TRAINING.png]] Training Halls===
Line 396: Line 468:
''Training grounds are open from 06:00 to 18:00.''
''Training grounds are open from 06:00 to 18:00.''
----
----
<div class="row display">
    <div class="small-3 columns">Name</div>
    <div class="small-3 columns">Location</div>
    <div class="small-3 columns">Cost</div>
    <div class="small-3 columns">Max level</div>
</div>
{{Training_Hall|New Sorpigal Training Grounds|New Sorpigal|10|15}}
{{Training_Hall|Island Testing Center|Misty Islands|15|30}}
{{Training_Hall|Training-by-the-Sea|Bootleg Bay|20|20}}
{{Training_Hall|Abdul's Discount Training Center|Silver Cove|25|40}}
{{Training_Hall|Riverside Academy|Frozen Highlands|25|50}}
{{Training_Hall|Free Haven Academy|Free Haven|30|60}}
{{Training_Hall|Lone Tree Training|Kriegspire|30|80}}
{{Training_Hall|Royal Gymnasium|Castle Ironfist|30|200}}
{{Training_Hall|Wolf's Den|Blackshire|40|100}}
{{Training_Hall|The Sparring Ground|Paradise Valley|50|No Max}}
<!-- Old table
{| class="wikitable"
{| class="wikitable"
!Name
!Name
Line 430: Line 520:
|[[Paradise Valley]]||50||No Max||Charlemagne
|[[Paradise Valley]]||50||No Max||Charlemagne
|}
|}
-->


===Town Halls===
===Town Halls===
Line 455: Line 547:
===[[File:TAVMID.png]] Taverns===
===[[File:TAVMID.png]] Taverns===
----
----
Taverns are open from 05:00 to 02:00.
''Taverns are open from 05:00 to 02:00.''
----
----
<div class="row display">
    <div class="small-3 columns">''Name''</div>
    <div class="small-3 columns">Location</div>
    <div class="small-2 columns">Food</div>
    <div class="small-2 columns">Food cost</div>
    <div class="small-2 columns">Rest cost</div>
</div>
{{Tavern|A Lonely Knight|New Sorpigal|6|2|3}}
{{Tavern|The Imp Slapper|Misty Islands|12|17|14}}
{{Tavern|An Arrow's Flight|Eel Infested Waters|14|27|19}}
{{Tavern|A Stone's Throw|Eel Infested Waters|14|27|19}}
{{Tavern|The King's Crown|Castle Ironfist|20|79|40}}
{{Tavern|The Will o' Wisp|Castle Ironfist|10|9|10}}
{{Tavern|The Goblin's Tooth|Bootleg Bay|10|9|10}}
{{Tavern|The Broken Cutlass|Bootleg Bay|14|27|19}}
{{Tavern|Anchors Away|Silver Cove|20|79|40}}
{{Tavern|The Grove|Silver Cove|12|17|14}}
{{Tavern|The Haunt|Mire of the Damned|14|27|19}}
{{Tavern|The Rusted Shield|Mire of the Damned|10|9|10}}
{{Tavern|Viktor's Hall|Free Haven|30|269|90}}
{{Tavern|The Echoing Whisper|Free Haven|20|79|40}}
{{Tavern|Rockham's Pride|Free Haven|20|79|40}}
{{Tavern|Rime and Reason|Frozen Highlands|14|27|19}}
{{Tavern|The Frosty Tankard|Frozen Highlands|30|269|90}}
{{Tavern|The Oasis|Blackshire (South)|60|2159|360}}
{{Tavern|The Howling Moon|Blackshire (North)|30|269|90}}
{{Tavern|The Broken Promise|Kriegspire|20|79|40}}
{{Tavern|The Last Chance|Paradise Valley|40|639|160}}
<!-- Old table
{| class="wikitable sortable"
{| class="wikitable sortable"
!Name
!Name
Line 569: Line 693:
|160
|160
|}
|}
-->


===[[File:BANK.png]] Banks===
===[[File:BANK.png]] Banks===
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''Banks are open from 09:00 to 17:00.''
''Banks are open from 09:00 to 17:00.''
----
----
<div class="row display">
    <div class="small-6 columns">''Name''</div>
    <div class="small-6 columns">Location</div>
</div>
{{Bank|Savings House|New Sorpigal}}
{{Bank|The Reserves|Misty Islands}}
{{Bank|The First Bank of Enroth|Silver Cove}}
{{Bank|Foreign Exchange|Free Haven}}
{{Bank|Secure Trust|Frozen Highlands}}
{{Bank|The Depository|Blackshire}}
<!-- Old table
{| class="wikitable"
{| class="wikitable"
!Name
!Name
Line 596: Line 734:
|[[Blackshire]]||Winston
|[[Blackshire]]||Winston
|}
|}
-->


===[[File:ELEM-ALL.png]] Magic Guilds===
===[[File:ELEM-ALL.png]] Magic Guilds===
----
----
''Magic guilds take 2 days (48 hours) to reset.''
*''Magic guilds take 2 days (48 hours) to reset.''
*''Most guilds are open from 06:00 to 18:00. With exceptions: Light: (10:00-14:00), Dark: (22:00-02:00).''
*''Elemental magic guilds offer [[learning]] skill, while self guilds offer [[meditation]]. "Guild of the Elements" and "Guild of the Self" as well as light and dark guilds offer no skill to learn.''
----
----
<div class="row display">
    <div class="small-3 columns">''Name''</div>
    <div class="small-3 columns">Type</div>
    <div class="small-3 columns">Location</div>
    <div class="small-3 columns">Spells</div>
</div>
{{Magic_Guild|Initiate Guild of Fire|Fire Guild|New Sorpigal|Fire, Spells 1-7}}
{{Magic_Guild|Adept Guild of Fire|Fire Guild|Free Haven|Fire, Spells 1-11}}
{{Magic_Guild|Initiate Guild of Air|Air Guild|Misty Islands|Air, Spells 1-7}}
{{Magic_Guild|Adept Guild of Air|Air Guild|Free Haven|Air, Spells 1-11}}
{{Magic_Guild|Initiate Guild of Water|Water Guild|Misty Islands|Water, Spells 1-7}}
{{Magic_Guild|Adept Guild of Water|Water Guild|Free Haven|Water, Spells 1-11}}
{{Magic_Guild|Initiate Guild of Earth|Earth Guild|Silver Cove|Earth, Spells 1-7}}
{{Magic_Guild|Adept Guild of Earth|Earth Guild|Free Haven|Earth, Spells 1-11}}
{{Magic_Guild|Initiate Guild of Spirit|Spirit Guild|Castle Ironfist|Spirit, Spells 1-7}}
{{Magic_Guild|Adept Guild of Spirit|Spirit Guild|Free Haven|Spirit, Spells 1-11}}
{{Magic_Guild|Initiate Guild of Mind|Mind Guild|Castle Ironfist|Mind, Spells 1-7}}
{{Magic_Guild|Adept Guild of Mind|Mind Guild|Free Haven|Mind, Spells 1-11}}
{{Magic_Guild|Initiate Guild of Body|Body Guild|Castle Ironfist|Body, Spells 1-7}}
{{Magic_Guild|Adept Guild of Body|Body Guild|Free Haven|Body, Spells 1-11}}
{{Magic_Guild|Initiate Guild of Light|Light Guild|Silver Cove|Light, Spells 1-6}}
{{Magic_Guild|Adept Guild of Light|Light Guild|Blackshire|Light, Light, Spells 1-10}}
{{Magic_Guild|Initiate Guild of Dark|Dark Guild|Frozen Highlands|Dark, Spells 1-6}}
{{Magic_Guild|Adept Guild of Dark|Dark Guild|Blackshire|Dark, Spells 1-10}}
{{Magic_Guild|Initiate Guild of the Elements|Element Guild|New Sorpigal|F, A, W, E, Spells = 1-4}}
{{Magic_Guild|Adept Guild of the Elements|Element Guild|Frozen Highlands|F, A, W, E, Spells = 1-8}}
{{Magic_Guild|Initiate Guild of the Self|Self Guild|New Sorpigal|S, M, B, Spells = 1-4}}
{{Magic_Guild|Adept Guild of the Self|Self Guild|Silver Cove|S, M, B, Spells = 1-8}}
<!-- Old table
Basic skill cost is 500 (→500×1,5=750 for New Sorpigal, 500×3=1500 for Free Haven).
Basic skill cost is 500 (→500×1,5=750 for New Sorpigal, 500×3=1500 for Free Haven).


Line 651: Line 824:
|Adept Guild of the Self||Self Guild||[[Silver Cove]]||Amarie||2.5||S, M, B, Spells = 1-8|| ||6-18
|Adept Guild of the Self||Self Guild||[[Silver Cove]]||Amarie||2.5||S, M, B, Spells = 1-8|| ||6-18
|}
|}
-->


===[[File:Mercmid.png]] Guilds===
===[[File:Mercmid.png]] Guilds===
----
*''Merc guilds are open from 09:00 to 21:00.''
*''Thieves guilds are open from 18:00 to 06:00.''
----
<div class="row display">
    <div class="small-3 columns">''Name''</div>
    <div class="small-3 columns">Type</div>
    <div class="small-3 columns">Location</div>
    <div class="small-3 columns">Skills</div>
</div>
{{Guild|Blades' End|Merc Guild|New Sorpigal|Sword, Axe, Spear, Staff, Leather}}
{{Guild|Duelists' Edge|Merc Guild|Misty Islands|Mace, Bow, Chain, Shield, Body Building}}
{{Guild|Berserkers' Fury|Merc Guild|Silver Cove|Chain, Bow, Shield, Plate, Repair Item}}
{{Guild|Duelists' Edge|Merc Guild|Free Haven|Mace, Bow, Chain, Shield, Body Building}}
{{Guild|Blades' End|Merc Guild|Frozen Highlands|Sword, Axe, Spear, Staff, Repair Item}}
{{Guild|Berserkers' Fury|Merc Guild|Castle Ironfist|Chain, Bow, Shield, Plate, Repair Item}}
{{Guild|Buccaneers' Lair|Thieves Guild|New Sorpigal|Dagger, Merchant, Identify, Perception, Disarm Trap}}
{{Guild|Buccaneers' Lair|Thieves Guild|Misty Islands|Leather, Diplomacy, Identify, Perception, Disarm Trap}}
{{Guild|Protection Services|Thieves Guild|Frozen Highlands|Dagger, Merchant, Identify, Perception, Disarm Trap}}
{{Guild|Protection Services|Thieves Guild|Silver Cove|Leather, Diplomacy, Identify, Perception, Disarm Trap}}
{{Guild|Smugglers' Guild|Thieves Guild|Blackshire|Leather, Diplomacy, Identify, Perception, Disarm Trap}}
<!--
Basic weapon/armor skill cost is 250 (→250×1,5=375 for New Sorpigal, 250×2,5=625 for Free Haven).
Basic weapon/armor skill cost is 250 (→250×1,5=375 for New Sorpigal, 250×2,5=625 for Free Haven).
Basic miscellaneous skill cost is 100.
Basic miscellaneous skill cost is 100.
{| class="wikitable"
{| class="wikitable"
Line 682: Line 882:
|Smugglers' Guild||Thieves Guild||[[Blackshire]]||Walter||2.5||Leather, Diplomacy, Identify, Perception, Disarm Trap||18-6
|Smugglers' Guild||Thieves Guild||[[Blackshire]]||Walter||2.5||Leather, Diplomacy, Identify, Perception, Disarm Trap||18-6
|}
|}
''<nowiki/>'Price' column shows the multiplier of an item's basic value. (See [[Items]]).''
''L1-6 shows the level of items available in a shop. (See [[Items]]).''
''<nowiki/>'Days to reset' column shows how many days (full 24 hours, not just calendar days) should pass until the shop's assortiment is changed.''
-->


{{#css:
{{#css:
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}
}
}}
}}
''<nowiki/>'Price' column shows the multiplier of an item's basic value. (See [[Items]]).''
''L1-6 shows the level of items available in a shop. (See [[Items]]).''
''<nowiki/>'Days to reset' column shows how many days (full 24 hours, not just calendar days) should pass until the shop's assortiment is changed.''

Revision as of 17:47, 18 August 2019


All sorts of shops that can be found in the world of Might and Magic VI. Shop names, locations, items. More info can be found on the individual shop pages.


Weapon Shops


Weapon shops are open from 06:00 to 18:00.


Name
Location
Buy
Special
The Knife Shoppe
L1 Weapons
L2 Dagger
Hammer and Tongs
L2 Weapons
L2 Mace
Fine Blades
L1 Sword, Dagger
L2 Sword, Dagger
The Eagle's Eye
L1 Bows
L2 Bows
Arm's Length Spear Shop
L1 Staff, Spear, Halberd, Trident
L2 Staff, Spear, Halberd, Trident
Blunt Trauma Weapons
L1 Mace, Axe, Hammer, Club
L2 Mace, Axe, Hammer, Club
The Sharpening Stone
L2 Sword, Dagger
L3 Sword, Dagger
Feathers and String
L2 Bows
L3 Bows
Haft and Handle Pole arms
L2 Staff, Spear, Halberd, Trident
L3 Staff, Spear, Halberd, Trident
Abdul's Discount Weapons
L2 Mace, Axe, Hammer, Club
L3 Mace, Axe, Hammer, Club
Singing Steel
L2 Sword, Dagger
L4 Sword, Dagger
Mark and Missile
L2 Bows
L4 Bows
Stout Heart Staff and Spear
L2 Staff, Spear, Halberd, Trident
L4 Staff, Spear, Halberd, Trident
Knight's Paradise
L2 Mace, Axe, Hammer, Club
L4 Mace, Axe, Hammer, Club


Armor Shops


Armor shops are open from 06:00 to 18:00.


Name
Location
Buy
Special
The Common Defense
L1 Leather, Chainmail, Shield, Helm or Gauntlets
L2 Leather, Shield, Helm or Gauntlets
Armor Emporium
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Leather, Shield, Helm or Gauntlets
Metalweave Armory
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Leather, Helm or Gauntlets
Abraham's Metalworks
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Chain, Helm or Gauntlets
Mailed fist Armory
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Shield, Helm or Gauntlets
The Foundry
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Plate, Helm or Gauntlets
Iron Defense
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Leather, Helm or Gauntlets
Abdul's Discount Armor
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Chain, Helm or Gauntlets
Quality Armor
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Shield, Helm or Gauntlets
Mail and Greaves
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Plate, Helm or Gauntlets
The Footman's Friend
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Leather, Helm or Gauntlets
Armorworks
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Chain, Helm or Gauntlets
Silver Lining Armor & Shield
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Shield, Helm or Gauntlets
The Enchanted Hauberk
L4 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L5 Plate, Helm or Gauntlets


Magic Shops


Magic shops are open from 08:00 to 16:00.


Name
Location
Buy
Special
The Seeing Eye
L1 Misc All
L2 Misc All
Witch's Brew
L1 Misc All
L2 Misc All
The Little Magic Shop
L1 Misc All
L2 Misc All
Abdul's Discount Magic Supplies
L1 Misc All
L2 Misc All
Eye of Newt
L2 Misc All
L3 Misc All
Smoke and Mirrors
L2 Misc All
L3 Misc All
Apples, Thorns, and Potions
L2 Misc All
L3 Misc All
Unusual Enchantments
L3 Misc All
L3 Misc All
The Sorcerer's Shoppe
L3 Misc All
L4 Misc All
Ty's Trinkets
L3 Misc All
L4 Misc All
Alchemy and Incantations
L4 Misc All
L4 Misc All
Little Charms
L4 Misc All
L5 Misc All
Mighty Magicks
L5 Misc All
L5 Misc All


General Stores


  • Open from 05:00 to 22:00
  • Takes 1 day (24 hours) to reset inventory.
  • Will buy almost any item, but only pays half as much as other merchants.

Name
Location
Buy
Traveler's Supply
L1 Items, Bottles, Herbs
Lock, Stock, and Barrel
L1 Items, Bottles, Herbs
Trader Joe's
L1 Items, Bottles, Herbs
Abdul's Discount Goods
L1 Items, Bottles, Herbs
General Store
L1 Items, Bottles, Herbs
Outland Trading Post
L1 Items, Bottles, Herbs


Travel

Stables


Stables are available from 05:00 to 18:00.


Name
Location
Destinations
New Sorpigal Coach Company
Royal Lines
Free Haven Travel East
Free Haven Travel West
Darkmoor Travel
Abdul's Discount Travel
White Cap Transport Co.
King's Highway
Blackshire Coach and Buggy


Boats


Boats are available from 05:00 to 18:00.


Name
Location
Destinations
Odyssey
Zephyr
Queen Catherine
Adventure
Cerulean Skies
Windrunner
Tsunami
Valkyrie


Temples


  • Temples are open from 05:00 to 01:00.
  • Temples will heal your characters for a price, or you may donate to improve your Reputation.

Name
Location
Restriction
New Sorpigal Temple
No Erad
Blackshire Temple
No Erad
Abdul's Discount House of Worship
No Erad
White Cap Temple
No Erad
Mist Island Temple
No Erad
Silver Cove Temple
No Erad
King's Temple
No Erad
House of Healing
No Erad
Temple Baa
No Dead, Stone, Erad
Temple Baa
No Dead, Stone, Erad
Temple Baa
No Dead, Stone, Erad
Temple Baa
No Dead, Stone, Erad
Temple Baa
No Dead, Stone, Erad
Temple Baa
No Dead, Stone, Erad
Free Haven Temple
Need to restore the temple first


Training Halls


Training grounds are open from 06:00 to 18:00.


Name
Location
Cost
Max level
New Sorpigal Training Grounds
10
15
Island Testing Center
15
30
Training-by-the-Sea
20
20
Abdul's Discount Training Center
25
40
Riverside Academy
25
50
Free Haven Academy
30
60
Lone Tree Training
30
80
Royal Gymnasium
30
200
Wolf's Den
40
100
The Sparring Ground
50
No Max


Town Halls


  • Town Halls are open from 10:00 to 14:00.
  • Bounty Hunt reward = MonsterLevel * 100 gold.

Cities with town halls:


Taverns


Taverns are open from 05:00 to 02:00.


Name
Location
Food
Food cost
Rest cost
A Lonely Knight
6
2
3
The Imp Slapper
12
17
14
An Arrow's Flight
14
27
19
A Stone's Throw
14
27
19
The King's Crown
20
79
40
The Will o' Wisp
10
9
10
The Goblin's Tooth
10
9
10
The Broken Cutlass
14
27
19
Anchors Away
20
79
40
The Grove
12
17
14
The Haunt
14
27
19
The Rusted Shield
10
9
10
Viktor's Hall
30
269
90
The Echoing Whisper
20
79
40
Rockham's Pride
20
79
40
Rime and Reason
14
27
19
The Frosty Tankard
30
269
90
The Oasis
60
2159
360
The Howling Moon
30
269
90
The Broken Promise
20
79
40
The Last Chance
40
639
160


Banks


Banks are open from 09:00 to 17:00.


Name
Location
Savings House
The Reserves
The First Bank of Enroth
Foreign Exchange
Secure Trust
The Depository


Magic Guilds


  • Magic guilds take 2 days (48 hours) to reset.
  • Most guilds are open from 06:00 to 18:00. With exceptions: Light: (10:00-14:00), Dark: (22:00-02:00).
  • Elemental magic guilds offer learning skill, while self guilds offer meditation. "Guild of the Elements" and "Guild of the Self" as well as light and dark guilds offer no skill to learn.

Name
Type
Location
Spells
Initiate Guild of Fire
Fire Guild
Fire, Spells 1-7
Adept Guild of Fire
Fire Guild
Fire, Spells 1-11
Initiate Guild of Air
Air Guild
Air, Spells 1-7
Adept Guild of Air
Air Guild
Air, Spells 1-11
Initiate Guild of Water
Water Guild
Water, Spells 1-7
Adept Guild of Water
Water Guild
Water, Spells 1-11
Initiate Guild of Earth
Earth Guild
Earth, Spells 1-7
Adept Guild of Earth
Earth Guild
Earth, Spells 1-11
Initiate Guild of Spirit
Spirit Guild
Spirit, Spells 1-7
Adept Guild of Spirit
Spirit Guild
Spirit, Spells 1-11
Initiate Guild of Mind
Mind Guild
Mind, Spells 1-7
Adept Guild of Mind
Mind Guild
Mind, Spells 1-11
Initiate Guild of Body
Body Guild
Body, Spells 1-7
Adept Guild of Body
Body Guild
Body, Spells 1-11
Initiate Guild of Light
Light Guild
Light, Spells 1-6
Adept Guild of Light
Light Guild
Light, Light, Spells 1-10
Initiate Guild of Dark
Dark Guild
Dark, Spells 1-6
Adept Guild of Dark
Dark Guild
Dark, Spells 1-10
Initiate Guild of the Elements
Element Guild
{{{4}}}
Adept Guild of the Elements
Element Guild
{{{4}}}
Initiate Guild of the Self
Self Guild
{{{4}}}
Adept Guild of the Self
Self Guild
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Guilds


  • Merc guilds are open from 09:00 to 21:00.
  • Thieves guilds are open from 18:00 to 06:00.

Name
Type
Location
Skills
Blades' End
Merc Guild
Sword, Axe, Spear, Staff, Leather
Duelists' Edge
Merc Guild
Mace, Bow, Chain, Shield, Body Building
Berserkers' Fury
Merc Guild
Chain, Bow, Shield, Plate, Repair Item
Duelists' Edge
Merc Guild
Mace, Bow, Chain, Shield, Body Building
Blades' End
Merc Guild
Sword, Axe, Spear, Staff, Repair Item
Berserkers' Fury
Merc Guild
Chain, Bow, Shield, Plate, Repair Item
Buccaneers' Lair
Thieves Guild
Dagger, Merchant, Identify, Perception, Disarm Trap
Buccaneers' Lair
Thieves Guild
Leather, Diplomacy, Identify, Perception, Disarm Trap
Protection Services
Thieves Guild
Dagger, Merchant, Identify, Perception, Disarm Trap
Protection Services
Thieves Guild
Leather, Diplomacy, Identify, Perception, Disarm Trap
Smugglers' Guild
Thieves Guild
Leather, Diplomacy, Identify, Perception, Disarm Trap