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Shops: Difference between revisions

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''Training grounds are open from 06:00 to 18:00.''
''Training grounds are open from 06:00 to 18:00.''
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<div class="row display">
    <div class="small-4 columns">Name</div>
    <div class="small-4 columns">Location</div>
    <div class="small-4 columns">Max level</div>
</div>
{{Temple|New Sorpigal Training Grounds|New Sorpigal|15}}
{{Temple|Island Testing Center|Misty Islands|30}}
{{Temple|Training-by-the-Sea|Bootleg Bay|20}}
{{Temple|Abdul's Discount Training Center|Silver Cove|40}}
{{Temple|Riverside Academy|Frozen Highlands|50}}
{{Temple|Free Haven Academy|Free Haven|60}}
{{Temple|Lone Tree Training|Kriegspire|80}}
{{Temple|Royal Gymnasium|Castle Ironfist|200}}
{{Temple|Wolf's Den|Blackshire|100}}
{{Temple|The Sparring Ground|Paradise Valley|No Max}}
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|[[Paradise Valley]]||50||No Max||Charlemagne
|[[Paradise Valley]]||50||No Max||Charlemagne
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===Town Halls===
===Town Halls===

Revision as of 11:10, 18 August 2019


All sorts of shops that can be found in the world of Might and Magic VI. Shop names, locations, items. More info can be found on the individual shop pages.


Weapon Shops


Weapon shops are open from 06:00 to 18:00.


Name
Location
Buy
Special
The Knife Shoppe
L1 Weapons
L2 Dagger
Hammer and Tongs
L2 Weapons
L2 Mace
Fine Blades
L1 Sword, Dagger
L2 Sword, Dagger
The Eagle's Eye
L1 Bows
L2 Bows
Arm's Length Spear Shop
L1 Staff, Spear, Halberd, Trident
L2 Staff, Spear, Halberd, Trident
Blunt Trauma Weapons
L1 Mace, Axe, Hammer, Club
L2 Mace, Axe, Hammer, Club
The Sharpening Stone
L2 Sword, Dagger
L3 Sword, Dagger
Feathers and String
L2 Bows
L3 Bows
Haft and Handle Pole arms
L2 Staff, Spear, Halberd, Trident
L3 Staff, Spear, Halberd, Trident
Abdul's Discount Weapons
L2 Mace, Axe, Hammer, Club
L3 Mace, Axe, Hammer, Club
Singing Steel
L2 Sword, Dagger
L4 Sword, Dagger
Mark and Missile
L2 Bows
L4 Bows
Stout Heart Staff and Spear
L2 Staff, Spear, Halberd, Trident
L4 Staff, Spear, Halberd, Trident
Knight's Paradise
L2 Mace, Axe, Hammer, Club
L4 Mace, Axe, Hammer, Club


Armor Shops


Armor shops are open from 06:00 to 18:00.


Name
Location
Buy
Special
The Common Defense
L1 Leather, Chainmail, Shield, Helm or Gauntlets
L2 Leather, Shield, Helm or Gauntlets
Armor Emporium
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Leather, Shield, Helm or Gauntlets
Metalweave Armory
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Leather, Helm or Gauntlets
Abraham's Metalworks
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Chain, Helm or Gauntlets
Mailed fist Armory
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Shield, Helm or Gauntlets
The Foundry
L2 Leather, Chainmail, Shield, Helm or Gauntlets
L3 Plate, Helm or Gauntlets
Iron Defense
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Leather, Helm or Gauntlets
Abdul's Discount Armor
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Chain, Helm or Gauntlets
Quality Armor
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Shield, Helm or Gauntlets
Mail and Greaves
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Plate, Helm or Gauntlets
The Footman's Friend
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Leather, Helm or Gauntlets
Armorworks
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Chain, Helm or Gauntlets
Silver Lining Armor & Shield
L3 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L4 Shield, Helm or Gauntlets
The Enchanted Hauberk
L4 Leather, Chainmail, Shield, Plate, Helm or Gauntlets
L5 Plate, Helm or Gauntlets


Magic Shops


Magic shops are open from 08:00 to 16:00.


Name
Location
Buy
Special
The Seeing Eye
L1 Misc All
L2 Misc All
Witch's Brew
L1 Misc All
L2 Misc All
The Little Magic Shop
L1 Misc All
L2 Misc All
Abdul's Discount Magic Supplies
L1 Misc All
L2 Misc All
Eye of Newt
L2 Misc All
L3 Misc All
Smoke and Mirrors
L2 Misc All
L3 Misc All
Apples, Thorns, and Potions
L2 Misc All
L3 Misc All
Unusual Enchantments
L3 Misc All
L3 Misc All
The Sorcerer's Shoppe
L3 Misc All
L4 Misc All
Ty's Trinkets
L3 Misc All
L4 Misc All
Alchemy and Incantations
L4 Misc All
L4 Misc All
Little Charms
L4 Misc All
L5 Misc All
Mighty Magicks
L5 Misc All
L5 Misc All


General Stores


  • Open from 05:00 to 22:00
  • Takes 1 day (24 hours) to reset inventory.
  • Will buy almost any item, but only pays half as much as other merchants.

Name
Location
Buy
Traveler's Supply
L1 Items, Bottles, Herbs
Lock, Stock, and Barrel
L1 Items, Bottles, Herbs
Trader Joe's
L1 Items, Bottles, Herbs
Abdul's Discount Goods
L1 Items, Bottles, Herbs
General Store
L1 Items, Bottles, Herbs
Outland Trading Post
L1 Items, Bottles, Herbs


Travel

Stables


Stables are available from 05:00 to 18:00.


Name
Location
Destinations
New Sorpigal Coach Company
Royal Lines
Free Haven Travel East
Free Haven Travel West
Darkmoor Travel
Abdul's Discount Travel
White Cap Transport Co.
King's Highway
Blackshire Coach and Buggy


Boats


Boats are available from 05:00 to 18:00.


Name
Location
Destinations
Odyssey
Zephyr
Queen Catherine
Adventure
Cerulean Skies
Windrunner
Tsunami
Valkyrie


Temples


  • Temples are open from 05:00 to 01:00.
  • Temples will heal your characters for a price, or you may donate to improve your Reputation.

Name
Location
Restriction
New Sorpigal Temple
No Erad
Blackshire Temple
No Erad
Abdul's Discount House of Worship
No Erad
White Cap Temple
No Erad
Mist Island Temple
No Erad
Silver Cove Temple
No Erad
King's Temple
No Erad
House of Healing
No Erad
Temple Baa
No Dead, Stone, Erad
Temple Baa
No Dead, Stone, Erad
Temple Baa
No Dead, Stone, Erad
Temple Baa
No Dead, Stone, Erad
Temple Baa
No Dead, Stone, Erad
Temple Baa
No Dead, Stone, Erad
Free Haven Temple
Need to restore the temple first


Training Halls


Training grounds are open from 06:00 to 18:00.


Name
Location
Max level
New Sorpigal Training Grounds
15
Island Testing Center
30
Training-by-the-Sea
20
Abdul's Discount Training Center
40
Riverside Academy
50
Free Haven Academy
60
Lone Tree Training
80
Royal Gymnasium
200
Wolf's Den
100
The Sparring Ground
No Max


Town Halls


  • Town Halls are open from 10:00 to 14:00.
  • Bounty Hunt reward = MonsterLevel * 100 gold.

Cities with town halls:


Taverns


Taverns are open from 05:00 to 02:00.


Name Location Innkeep Food Food

cost

Rest
A Lonely Knight New Sorpigal Dirk 6 2 3
The Imp Slapper Misty Islands Martin 12 17 14
An Arrow's Flight Eel Infested Waters Stephan 14 27 19
A Stone's Throw Eel Infested Waters G'oroth 14 27 19
The King's Crown Castle Ironfist Franco 20 79 40
The Will o' Wisp Castle Ironfist Roger 10 9 10
The Goblin's Tooth Bootleg Bay Khagul 10 9 10
The Broken Cutlass Bootleg Bay Erik 14 27 19
Anchors Away Silver Cove Peter 20 79 40
The Grove Silver Cove Ash 12 17 14
The Haunt Mire of the Damned Tony 14 27 19
The Rusted Shield Mire of the Damned Aaron 10 9 10
Viktor's Hall Free Haven Viktor 30 269 90
The Echoing Whisper Free Haven Katy 20 79 40
Rockham's Pride Free Haven Charles 20 79 40
Rime and Reason Frozen Highlands Cynthia 14 27 19
The Frosty Tankard Frozen Highlands Stein 30 269 90
The Oasis Blackshire, South A'zaz 60 2159 360
The Howling Moon Blackshire, North George 30 269 90
The Broken Promise Kriegspire Royce 20 79 40
The Last Chance Paradise Valley Melissa 40 639 160

Banks


Banks are open from 09:00 to 17:00.


Name Location Banker
Savings House New Sorpigal Schmidy
The Reserves Misty Islands Stanley
The First Bank of Enroth Silver Cove James
Foreign Exchange Free Haven Andrew
Secure Trust Frozen Highlands Fergus
The Depository Blackshire Winston

Magic Guilds


Magic guilds take 2 days (48 hours) to reset.


Basic skill cost is 500 (→500×1,5=750 for New Sorpigal, 500×3=1500 for Free Haven).

Name Type Location Guildmaster Price A Skill Open
Initiate Guild of Fire Fire Guild Misty Islands Marton 2 Fire, Spells 1-7 Learning 6-18
Adept Guild of Fire Fire Guild Free Haven Dennis 3 Fire, Spells 1-11 Learning 6-18
Initiate Guild of Air Air Guild Misty Islands Ardien 2 Air, Spells 1-7 Learning 6-18
Adept Guild of Air Air Guild Free Haven Maurice 3 Air, Spells 1-11 Learning 6-18
Initiate Guild of Water Water Guild Misty Islands Ellis 2 Water, Spells 1-7 Learning 6-18
Adept Guild of Water Water Guild Free Haven Terrance 3 Water, Spells 1-11 Learning 6-18
Initiate Guild of Earth Earth Guild Silver Cove Lawrence 2 Earth, Spells 1-7 Learning 6-18
Adept Guild of Earth Earth Guild Free Haven Katrilim 3 Earth, Spells 1-11 Learning 6-18
Initiate Guild of Spirit Spirit Guild Castle Ironfist Rosaline 2 Spirit, Spells 1-7 Meditation 6-18
Adept Guild of Spirit Spirit Guild Free Haven Glenna 3 Spirit, Spells 1-11 Meditation 6-18
Initiate Guild of Mind Mind Guild Castle Ironfist Cloud 2 Mind, Spells 1-7 Meditation 6-18
Adept Guild of Mind Mind Guild Free Haven Penelope 3 Mind, Spells 1-11 Meditation 6-18
Initiate Guild of Body Body Guild Castle Ironfist Karla 2 Body, Spells 1-7 Meditation 6-18
Adept Guild of Body Body Guild Free Haven Veronica 3 Body, Spells 1-11 Meditation 6-18
Initiate Guild of Light Light Guild Silver Cove Anson 3 Light, Spells 1-6 10-14
Adept Guild of Light Light Guild Blackshire Charm 4 Light, Spells 1-10 10-14
Initiate Guild of Dark Dark Guild Frozen Highlands Jermaine 3 Dark, Spells 1-6 22-2
Adept Guild of Dark Dark Guild Blackshire Sable 4 Dark, Spells 1-10 22-2
Initiate Guild of the Elements Element Guild New Sorpigal Jeremy 1.5 F, A, W, E, Spells = 1-4 6-18
Adept Guild of the Elements Element Guild Frozen Highlands Hans 2.5 F, A, W, E, Spells = 1-8 6-18
Initiate Guild of the Self Self Guild New Sorpigal Teliana 1.5 S, M, B, Spells = 1-4 6-18
Adept Guild of the Self Self Guild Silver Cove Amarie 2.5 S, M, B, Spells = 1-8 6-18

Guilds


  • Merc guilds are open from 09:00 to 21:00.
  • Thieves guilds are open from 18:00 to 06:00.

Basic weapon/armor skill cost is 250 (→250×1,5=375 for New Sorpigal, 250×2,5=625 for Free Haven). Basic miscellaneous skill cost is 100.

Name Type Location Guildmaster Price Skill x5 Open
Blades' End Merc Guild New Sorpigal Dalimar 1.5 Sword, Axe, Spear, Staff, Leather 9-21
Duelists' Edge Merc Guild Misty Islands Vladamir 2 Mace, Bow, Chain, Shield, Body Building 9-21
Berserkers' Fury Merc Guild Silver Cove Richard 2.5 Chain, Bow, Shield, Plate, Repair Item 9-21
Duelists' Edge Merc Guild Free Haven Damian 2.5 Mace, Bow, Chain, Shield, Body Building 9-21
Blades' End Merc Guild Frozen Highlands Nathan 3 Sword, Axe, Spear, Staff, Repair Item 9-21
Berserkers' Fury Merc Guild Castle Ironfist Robert 2 Chain, Bow, Shield, Plate, Repair Item 9-21
Buccaneers' Lair Thieves Guild New Sorpigal Hermit 1.5 Dagger, Merchant, Identify, Perception, Disarm Trap 18-6
Buccaneers' Lair Thieves Guild Misty Islands Rob 2 Leather, Diplomacy, Identify, Perception, Disarm Trap 18-6
Protection Services Thieves Guild Frozen Highlands Guido 2.5 Dagger, Merchant, Identify, Perception, Disarm Trap 18-6
Protection Services Thieves Guild Silver Cove Luigi 3 Leather, Diplomacy, Identify, Perception, Disarm Trap 18-6
Smugglers' Guild Thieves Guild Blackshire Walter 2.5 Leather, Diplomacy, Identify, Perception, Disarm Trap 18-6


'Price' column shows the multiplier of an item's basic value. (See Items).

L1-6 shows the level of items available in a shop. (See Items).

'Days to reset' column shows how many days (full 24 hours, not just calendar days) should pass until the shop's assortiment is changed.