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Peasants: Difference between revisions

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==Peasants (male)==
<ul class="tabs" data-tab>
 
  <li class="tab-title active">Peasant (M1)</li>
  <li class="tab-title">Peasant (M2)</li>
  <li class="tab-title">="#panel3">Peasant (M3)</li>
  <li class="tab-title">Peasant (F1)</li>
  <li class="tab-title">Peasant (F2)</li>
  <li class="tab-title">Peasant (F3)</li>
</ul>
<div class="tabs-content">
  <div class="content active" id="panel1">
    <p>
{{Monster
{{Monster
  | style+ = float:left; margin-right: 10px;
  | style+ = float:left; margin-right: 10px;
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  | no_resist = {{!}} colspan=2 style="text-align:center;" {{!}} no
  | no_resist = {{!}} colspan=2 style="text-align:center;" {{!}} no
}}
}}
 
</p>
  </div>
  <div class="content" id="panel2">
    <p>
{{Monster
{{Monster
  | style+ = float:left; margin-right: 10px;
  | style+ = float:left; margin-right: 10px;
Line 106: Line 118:
  | no_resist = {{!}} colspan=2 style="text-align:center;" {{!}} no
  | no_resist = {{!}} colspan=2 style="text-align:center;" {{!}} no
}}
}}
 
</p>
  </div>
  <div class="content" id="panel3">
    <p>
{{Monster
{{Monster
  | style+ = float:left; margin-right: 10px;
  | style+ = float:left; margin-right: 10px;
Line 156: Line 171:
  | no_resist = {{!}} colspan=2 style="text-align:center;" {{!}} no
  | no_resist = {{!}} colspan=2 style="text-align:center;" {{!}} no
}}
}}
 
</p>
<div style="clear:both;"></div>
  </div>
==Peasants (female)==
</p>
 
  </div>
  <div class="content" id="panel4">
    <p>
{{Monster
{{Monster
  | style+ = float:left; margin-right: 10px;
  | style+ = float:left; margin-right: 10px;
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  | no_resist = {{!}} colspan=2 style="text-align:center;" {{!}} no
  | no_resist = {{!}} colspan=2 style="text-align:center;" {{!}} no
}}
}}
 
</p>
  </div>
  <div class="content" id="panel5">
    <p>
{{Monster
{{Monster
  | style+ = float:left; margin-right: 10px;
  | style+ = float:left; margin-right: 10px;
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  | no_resist = {{!}} colspan=2 style="text-align:center;" {{!}} no
  | no_resist = {{!}} colspan=2 style="text-align:center;" {{!}} no
}}
}}
 
</p>
  </div>
  <div class="content" id="panel6">
    <p>
{{Monster
{{Monster
  | style+ = float:left; margin-right: 10px; margin-bottom: 15px;
  | style+ = float:left; margin-right: 10px; margin-bottom: 15px;
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  | no_resist = {{!}} colspan=2 style="text-align:center;" {{!}} no
  | no_resist = {{!}} colspan=2 style="text-align:center;" {{!}} no
}}
}}
</p>
  </div>


{{monsters 'see also'}}
{{monsters 'see also'}}


[[category: monsters]]
[[category: monsters]]

Revision as of 18:53, 24 August 2019


Peasants usually inhabit the towns and can be hired by the party.


Stats
Level
HP
Armor Class
1
3
3
Reward
Experience
Gold
Item
11
3D3
no
Attack
Type
Damage
Missile
Physical
2d2
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
long
wimp
140
100




Stats
Level
HP
Armor Class
2
6
5
Reward
Experience
Gold
Item
24
4D4
no
Attack
Type
Damage
Missile
Physical
2d2
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
long
wimp
140
100




Stats
Level
HP
Armor Class
3
9
6
Reward
Experience
Gold
Item
39
8D8
no
Attack
Type
Damage
Missile
Physical
2d2
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
long
wimp
140
100




Stats
Level
HP
Armor Class
1
3
3
Reward
Experience
Gold
Item
11
2D6
no
Attack
Type
Damage
Missile
Physical
2d2
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
long
wimp
140
100




Stats
Level
HP
Armor Class
2
6
5
Reward
Experience
Gold
Item
24
3D6
no
Attack
Type
Damage
Missile
Physical
2d2
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
long
wimp
140
100




Stats
Level
HP
Armor Class
3
9
6
Reward
Experience
Gold
Item
39
4D6
no
Attack
Type
Damage
Missile
Physical
2d2
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
long
wimp
140
100




See also:

Monsters