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Peasants: Difference between revisions

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[[category: monsters]]
[[category: monsters]]
{{#css:Monsters.css}}

Latest revision as of 14:00, 25 August 2019


Peasants usually inhabit the towns and can be hired by the party.


Stats
Level
HP
Armor Class
1
3
3
Reward
Experience
Gold
Item
11
3D3
no
Attack
Type
Damage
Missile
Physical
2d2
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
long
wimp
140
100




Stats
Level
HP
Armor Class
2
6
5
Reward
Experience
Gold
Item
24
4D4
no
Attack
Type
Damage
Missile
Physical
2d2
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
long
wimp
140
100




Stats
Level
HP
Armor Class
3
9
6
Reward
Experience
Gold
Item
39
8D8
no
Attack
Type
Damage
Missile
Physical
2d2
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
long
wimp
140
100




Stats
Level
HP
Armor Class
1
3
3
Reward
Experience
Gold
Item
11
2D6
no
Attack
Type
Damage
Missile
Physical
2d2
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
long
wimp
140
100




Stats
Level
HP
Armor Class
2
6
5
Reward
Experience
Gold
Item
24
3D6
no
Attack
Type
Damage
Missile
Physical
2d2
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
long
wimp
140
100




Stats
Level
HP
Armor Class
3
9
6
Reward
Experience
Gold
Item
39
4D6
no
Attack
Type
Damage
Missile
Physical
2d2
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
0
0
0
0
0
0
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
no
long
wimp
140
100




See also:

Monsters