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Frozen Highlands

From MM6 Wiki


White Cap is the third largest town in Enroth, and it's been suffering ever since Lord Stromgard lost Icewind Keep to the ogres last year. The ogres keep raiding caravans trying to go through the pass. If the caravans ever stop, it'll be the end for the town.


Overworld

Map markers

  1. Warren Holmes
    • Elemental Guild Membership (100 gold)
  2. Rachel Herzl
    • Dark Guild Membership (1000 gold)
  3. Riverside Avademy
    • Training (Max level 50)
  4. Blades' End
    • ...
  5. Fountain (+5 Might Permanent, Dead)
  6. Adept Guild of the Elements
    • ...
  7. Initiate Guild of Dark
    • ...
  8. Fountain (+5 Endurance Permanent, Dead)
  9. White Cap Temple
  10. Morton Holovin
    • Dark Magic Expert (rank 4, 2000 gold)
  11. Fredrick Piles
    • Blade's End Membership (25 gold)
  12. Weapon store (Mark and Missile)
  13. Alchemist store (Apples, Thorns, and Potions)
  14. Stables (White Cap Transport Co.)
  15. Well (spawns monsters)
  16. Dragon tower
  17. Bank
  18. Inn
  19. General Store
  20. Armor store (Silver Lining Armor & Shield)
  21. Castle Stromgard
    • Erik Von Stormgard
      • Quests
    • Jacques Kohl (upstairs)
      • Master Diplomacy (rank 7, 200 fame, 2500 gold)
  22. House
    • Jed Morrison
      • Expert Bow (rank 4, 2000 gold)
    • Dickson Parks
      • Expert Mace (rank 4, 2000 gold)
  23. Fountain (+30 Might temporary)
  24. Shrine of Endurance (April)
  25. Obelisk #7
  26. Castle Stone
    • Anthony Stone
      • Quests
    • Arlen Sailor
      • Master Leather Armor (rank 10, 3000 gold)
    • Jules Miles
      • Master Dagger (rank 8, speed 40, 5000 gold)
  27. House
    • Gabe Lester
      • Master Disarm (Rank 7, accuracy 30, 2500 gold)
    • Protection Services
  28. Inn (Rime and Reason)
  29. Well (spawns monsters)
  30. Marcellus Lutvig
    • Protection Services Membership (50 gold)
  31. Ryan Treacle
    • Repair Master (Rank 7, Accuracy 30, 2500 gold)
  32. Weapon store (Haft and Handle Pole arms)
  33. Armor store (Quality Armor)
  34. Fountain (+10 Level temporary)
  35. Icewind Keep
  36. Shadow Guild
  37. Fountain (+20 Accuracy and Speed temporary)
  38. Fountain (+20 AC temporary)

Monsters

Travel


Dungeons

Icewind Keep


Icewind Keep was once Lord Stromgard's first castle, but he lost it to an attack of ogres and evil humans about a year ago. He's moved to his second castle east of White Cap, but they say he's rather bitter about the loss and thinks only of revenge these days.



Map markers

  1. Switch (for southern wall)
  2. Switch (for center wall)
  3. Switch (for northern wall)
  4. Chest with 'Dragon Tower Keys' for quest and 'Letter from the Dragon Riders' (useless)
  5. Chest with 'Remains of a Journal' (useless)

Monsters



Shadow Guild


The Shadow Guild is a new Thieves' Guild created to challenge Lord Stone's authority over the underworld. They have two hideouts– one near Castle Ironfist and the other within spitting distance of Castle Stone. It looks to me like they're spoiling for a fight!


Legend

...

Monsters