Actions

Devil officers: Difference between revisions

From MM6 Wiki

(Created page with "{{Monster | style+ = float:left; margin-right: 10px; | bgcolor | bgcolor_title | name = Devil Captain | img = File:Npc658.png | tier = 1 | level = 30 | HP = 18...")
 
No edit summary
Line 4: Line 4:
  | bgcolor_title
  | bgcolor_title
  | name = Devil Captain
  | name = Devil Captain
  | img = [[File:Npc658.png]]
  | img = [[File:Devilcaptainv1.gif]]
  | tier = 1
  | tier = 1
  | level = 30
  | level = 30
Line 53: Line 53:
  | bgcolor_title
  | bgcolor_title
  | name = Devil Master
  | name = Devil Master
  | img = [[File:Npc658.png]]
  | img = [[File:Devilcaptainv2.gif]]
  | tier = 2
  | tier = 2
  | level = 50
  | level = 50
Line 102: Line 102:
  | bgcolor_title
  | bgcolor_title
  | name = Devil King
  | name = Devil King
  | img = [[File:Npc658.png]]
  | img = [[File:Devilcaptainv3.gif]]
  | tier = 3
  | tier = 3
  | level = 70
  | level = 70

Revision as of 11:29, 7 April 2019


Stats
Level
HP
Armor Class
30
180
25
Reward
Experience
Gold
Item
1200
no
no
Attack
Type
Damage
Missile
Physical
2d8+10
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
immune
30
30
30
30
50
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
yes
long
aggressive
250
60






Stats
Level
HP
Armor Class
50
400
35
Reward
Experience
Gold
Item
3000
no
no
Attack
Type
Damage
Missile
Physical
2d8+15
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
immune
40
40
40
40
50
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
yes
long
aggressive
300
50






Stats
Level
HP
Armor Class
70
700
45
Reward
Experience
Gold
Item
5600
no
no
Attack
Type
Damage
Missile
Physical
2d8+20
Resistances
Fire
Electricity
Cold
Poison
Magic
Physical
immune
50
50
50
immune
50
Movement and Combat
Fly
Move
AI Type
Speed
Recovery
yes
medium
suicidal
350
40





See also:

Monsters