This game has items!
Enchantments
Items can have enchantments.
Enchantment
|
Effect
|
Value
|
Of might
|
+N to might
|
N * 100
|
Of thought
|
+N to intellect
|
N * 100
|
Of charm
|
+N to personality
|
N * 100
|
Of vigor
|
+N to endurance
|
N * 100
|
Of precision
|
+N to accuracy
|
N * 100
|
Of speed
|
+N to speed
|
N * 100
|
Of luck
|
+N to luck
|
N * 100
|
Of health
|
+N to HP
|
N * 100
|
Of magic
|
+N to SP
|
N * 100
|
Of defense
|
+N to AC
|
N * 100
|
Of fire resistance
|
+N to fire resistance
|
N * 100
|
Of electrical resistance
|
+N to electrical resistance
|
N * 100
|
Of cold resistance
|
+N to cold resistance
|
N * 100
|
Of poison resistance
|
+N to poison resistance
|
N * 100
|
Another table
Enchantment
|
Effect
|
Value
|
Demon slayer
|
Double damage on demons
|
* 2
|
Dragon slayer
|
Double damage on dragons
|
* 2
|
Of darkness
|
20% of dealt damage to wielder's HP, increased weapon speed
|
* 3
|
Of doom
|
+1 to primary stats, HP, SP, AC and elemental resistances
|
+750
|
Of earth
|
+10 endurance, AC and HP
|
+2000
|
Of life
|
+10 HP, regenerate 1 HP every 5 minutes
|
+2000
|
Rogues
|
+5 speed and accuracy
|
+500
|
Of the dragon
|
+10d2 fire damage and +25 might
|
+3000
|
Of the eclipse
|
+10 SP, regenerate 1 SP every 5 minutes
|
+2000
|
Of the golem
|
+15 endurance and +5 AC
|
+1500
|
Of the moon
|
+10 intellect and luck
|
+1000
|
Of the phoenix
|
+30 fire resistance, regenerate 1 HP every 5 minutes
|
+3000
|
Of the sky
|
+10 SP, speed and intellect
|
+2500
|
Of the stars
|
+10 endurance and accuracy
|
+1000
|
Of the sun
|
+10 might and personality
|
+1000
|
Of the troll
|
+15 endurance, regenerate 1 HP every 5 minutes
|
+1500
|
Of the unicorn
|
+15 luck, regenerate 1 SP every 5 minutes
|
+1500
|
Warriors
|
+5 might and endurance
|
+500
|
Wizards
|
+5 intellect and personality
|
+500
|
Antique
|
Increased value
|
* 10
|
Of swiftness
|
Increased weapon speed
|
* 2
|
Yet another table
Enchantment
|
Effect
|
Value
|
Of protection
|
+10 to elemental resistances
|
+1000
|
Of the gods
|
+10 to primary stats
|
+3000
|
Of carnage
|
Explosive arrows
|
+5000
|
Of cold
|
+1d2 +2 cold damage
|
+500
|
Of frost
|
+1d3 +5 cold damage
|
+1000
|
Of ice
|
+1d4 +8 cold damage
|
+2000
|
Of sparks
|
+1d4 +1 electrical damage
|
+500
|
Of lightning
|
+2d4 +2 electrical damage
|
+1000
|
Of thunderbolts
|
+3d4 +3 electrical damage
|
+2000
|
Of fire
|
+1d6 fire damage
|
+500
|
Of flame
|
+2d6 fire damage
|
+1000
|
Of infernos
|
+3d6 fire damage
|
+2000
|
Of poison
|
+5 poison damage
|
+500
|
Of venom
|
+8 poison damage
|
+1000
|
Of acid
|
+12 poison damage
|
+2000
|
Vampiric
|
20% of dealt damage to wielder's HP
|
* 3
|
Of recovery
|
Increased recovery rate
|
+200
|
Of immunity
|
Immune to disease
|
+1000
|
Of sanity
|
Immune to insanity
|
+1000
|
Of freedom
|
Immune to paralysis
|
+2000
|
Of antidotes
|
Immune to poison
|
+1000
|
Of alarms
|
Immune to sleep
|
+500
|
Of the medusa
|
Immune to stoning
|
+2000
|
Of force
|
Increased knockback (* 10)
|
+500
|
Of power
|
+5 level
|
+2500
|
Of air magic
|
+50% to air magic
|
+2000
|
Of earth magic
|
+50% to earth magic
|
+2000
|
Of fire magic
|
+50% to fire magic
|
+2000
|
Of water magic
|
+50% to water magic
|
+2000
|
Of dark magic
|
+50% to dark magic
|
+2000
|
Of light magic
|
+50% to light magic
|
+2000
|
Of thievery
|
Double chance to disarm trap
|
+2000
|
Of shielding
|
Half damage from missiles
|
+1000
|
Of regeneration
|
Regenerate 1 HP every 5 minutes
|
+1000
|
Of mana
|
Regenerate 1 SP every 5 minutes
|
+1000
|
Special items
Artifacts and relics are rare.
Artifacts
Artifacts provide a moderate bonus to stats. All artifacts are valued 20000.
Weapons
Name
|
Type
|
Damage
|
Perk
|
Conan
|
Grand poleax
|
3d7 +10
|
Devil and dragon slaying
|
Excalibur
|
Mighty broadsword
|
3d4 +12
|
+30 might
|
Merlin
|
Power staff
|
2d4 +8
|
Swiftness, +40 SP
|
Mordred
|
Divine dagger
|
2d3 +8
|
Vampiric
|
Percival
|
Stellar bow
|
5d2 +10
|
Swiftness, carnage
|
Thor
|
Holy hammer
|
2d5 +12
|
Force
|
Armor
Name
|
Type
|
AC
|
Perk
|
Galahad
|
Majestic chain mail
|
+38
|
Protection, +25 HP
|
Pellinore
|
Golden plate armor
|
+56
|
Recovery, regeneration, +30 endurance
|
Valeria
|
Astral shield
|
+20
|
Shielding, +30 accuracy
|
Accessories
Name
|
Type
|
AC
|
Perk
|
Arthur
|
Crown
|
+5
|
Of the gods, +25 SP
|
Guinevere
|
Lunar ring
|
+2
|
+30 SP, of light and dark magic
|
Igraine
|
Scarab ring
|
+2
|
+25 SP, of body, mind & spirit magic
|
Lucius
|
Ultimate boots
|
+14
|
+30 speed
|
Morgan
|
Ruby star amulet
|
+3
|
+25 SP, of fire, air, water and earth magic
|
Pendragon
|
Doom's day cloak
|
+11
|
Thievery, immunity to poison, +30 luck
|
Relics
Relics provide a large bonus to stats and (usually) something negative as well. All relics are valued 30000.
Weapons
Name
|
Type
|
Damage
|
Perk
|
Ares
|
Death mace
|
2d4 +14
|
+30 fire damage, +25 fire resistance
|
Artemis
|
Stellar bow
|
5d2 +12
|
+20 electricity damage, -10 elemental resistances
|
Cronos
|
Supreme axe
|
4d2 +14
|
+100 HP, -50 luck
|
Hades
|
Lionheart sword
|
3d3 +15
|
+20 poison damage and luck, thievery, negative regeneration
|
Hercules
|
Champion sword
|
4d5 +12
|
+50 might, +20 endurance, -30 intellect
|
Poseidon
|
Titanic trident
|
2d6 +15
|
+20 might, endurance and accuracy, -10 AC, -10 speed
|
Armor
Name
|
Type
|
AC
|
Perk
|
Apollo
|
Majestic chain mail
|
+46
|
+20 elemental resistances and luck, -30 endurance
|
Aegis
|
Olympian shield
|
+29
|
Immunity to stoning, shielding, +20 luck, -20 speed
|
Zeus
|
Golden plate armor
|
+64
|
+50 HP, SP and luck, -50 intellect
|
Accessories
Name
|
Type
|
AC
|
Perk
|
Aphrodite
|
Lunar ring
|
+4
|
+100 personality, -40 luck
|
Athena
|
Scarab ring
|
+4
|
+100 intellect, -40 might
|
Atlas
|
Doom's day cloak
|
+16
|
+100 might, -40 speed
|
Hera
|
Ruby star amulet
|
+6
|
+50 HP, SP and luck, -50 personality
|
Hermes
|
Ultimate boots
|
+17
|
+100 speed, -40 accuracy
|
Odin
|
Crown
|
+10
|
+50 elemental resistances, -40 speed
|