Actions

Castle Ironfist: Difference between revisions

From MM6 Wiki

(Created page with "== Dragoons Caverns (dungeon) == File:Map Dragoons Caverns.png Map Markers: # Switch to open door. # +10 luck permanently for one character # Chest with flute (useless) #...")
 
Line 10: Line 10:
# Switch to open door.
# Switch to open door.
# Chest with harp for quest 9 (The other chests with teleport you)
# Chest with harp for quest 9 (The other chests with teleport you)
== Corlagon's Estate (dungeon) ==
[[File:Map Corlagonsestate.png]]
Map Markers:
# Switch, to open wall for '2'
# Switch, to open wall for '3'
# Chest with Crystal of Terrax for 'quest 23'
# Switch to open wall
# Switch to open wall
# Chest with Corlagon's Diary Scroll (useless)
# 3x Bone piles, requires perception, else curse/insane
# 3x Trash heaps, requires perception, else causes disease
# Teleport across hallway (can jump to avoid)
Notes: You can skip the first switch by using telekinesis on switch '2'

Revision as of 16:08, 24 January 2018

Dragoons Caverns (dungeon)

Map Markers:

  1. Switch to open door.
  2. +10 luck permanently for one character
  3. Chest with flute (useless)
  4. Switch to treasure room with '5'
  5. Chest with Shadow Guild Scroll for subquest 2
  6. Switch to open door.
  7. Chest with harp for quest 9 (The other chests with teleport you)

Corlagon's Estate (dungeon)

Map Markers:

  1. Switch, to open wall for '2'
  2. Switch, to open wall for '3'
  3. Chest with Crystal of Terrax for 'quest 23'
  4. Switch to open wall
  5. Switch to open wall
  6. Chest with Corlagon's Diary Scroll (useless)
  7. 3x Bone piles, requires perception, else curse/insane
  8. 3x Trash heaps, requires perception, else causes disease
  9. Teleport across hallway (can jump to avoid)

Notes: You can skip the first switch by using telekinesis on switch '2'