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{| class="wikitable"
! colspan="6" style="background-color:#c0c0c0;" | Stats
|-
| colspan="2" | Level
| colspan="2" | HP
| colspan="2" | Armor class
|-
| colspan="2" | 4
| colspan="2" | 13
| colspan="2" | 10
|-
| colspan="6" style="background-color:#c0c0c0;" | Reward
|-
| colspan="2" | Experience
| colspan="2" | Gold
| colspan="2" | Item
|-
| colspan="2" | 56
| colspan="2" | 4D8
| colspan="2" | L1Bow - 5%
|-
| colspan="6" style="background-color:#c0c0c0;" | Attack
|-
| colspan="2" | Type
| colspan="2" | Damage
| colspan="2" | Missile
|-
| colspan="2" | Physical
| colspan="2" | 1D6
| colspan="2" | Arrow
|-
| colspan="6" style="background-color:#c0c0c0;" | Resistances
|-
| Fire
| Electricity
| Cold
| Poison
| Magic
| Physical
|-
| 0
| 0
| 0
| 0
| 0
| 0
|-
| colspan="6" style="background-color:#c0c0c0;" | Movement and Combat
|-
| Fly
| Move
| colspan="2" | AI Type
| Speed
| Recovery
|-
| No
| Medium
| colspan="2" | Wimp
| 140
| 100
|}

Revision as of 20:17, 27 September 2019

Just a test user. Testing some tests.

Score

Testing math rendering:

$ \sigma = \sqrt{\int_{-\infty}^\infty (x-\mu)^2 \, p(x) \, dx} . $


Alt text
Stats
Level HP Armor class
4 13 10
Reward
Experience Gold Item
56 4D8 L1Bow - 5%
Attack
Type Damage Missile
Physical 1D6 Arrow
Resistances
Fire Electricity Cold Poison Magic Physical
0 0 0 0 0 0
Movement and Combat
Fly Move AI Type Speed Recovery
No Medium Wimp 140 100