Bootleg Bay: Difference between revisions
From MM6 Wiki
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
== Overworld == | == Overworld == | ||
[[File:Mm6-region-bootleg-bay.png|right]] | [[File:Mm6-region-bootleg-bay.png|right]] | ||
''' | '''Map markers''' | ||
... | ... | ||
Line 22: | Line 22: | ||
== Dungeons == | == Dungeons == | ||
=== Hall of the Fire Lord === | === Hall of the Fire Lord === | ||
[[File:Pending.png|right]] | |||
'''Map markers''' | |||
... | |||
'''Monsters''' | '''Monsters''' | ||
Line 31: | Line 37: | ||
[[File:Map_Temple_of_Tsantsa.png|right]] | [[File:Map_Temple_of_Tsantsa.png|right]] | ||
'''Map markers''' | |||
#Switch to unlock #2 and #3 | |||
#Switch to open doors | |||
#Switch to open doors | |||
#Chest with 'Cell Key' | |||
#Sherell Ivanaveh for quest (Need Cell Key) | |||
'''Notes''' | |||
It is possible to use #2 and #3 without #1. | |||
'''Monsters''' | '''Monsters''' | ||
Line 40: | Line 57: | ||
[[File:Map_Temple_of_the_Sun.png|right]] | [[File:Map_Temple_of_the_Sun.png|right]] | ||
''' | '''Map markers''' | ||
#Cabinet with 'Sacred Chalice' for quest | #Cabinet with 'Sacred Chalice' for quest | ||
Line 52: | Line 69: | ||
[[File:Map_Temple_of_the_Fist.png|right]] | [[File:Map_Temple_of_the_Fist.png|right]] | ||
''' | '''Map markers''' | ||
#Switch to open wall | #Switch to open wall |
Revision as of 20:17, 20 March 2018
Overworld
Map markers
...
Monsters
- Lizard Man, Lizard Archer, Lizard Wizard
- Cannibal, Head Hunter, Witch Doctor
Travel
- By foot
- S to Castle Ironfist
- W to Free Haven
- SW to Mire of the Damned
- By boat
- Bootleg Bay West (Monday, Wednesday, 1 day, 150gp from east dock)
- Castle Ironfist (Tuesday, Thursday, 4 days, 150gp from west dock)
Dungeons
Hall of the Fire Lord
Map markers
...
Monsters
- Goblin, Goblin Shaman, Goblin King
- Ogre, Ogre Raider, Ogre Chieftan
- Fallen Defender
Temple of Tsantsa
Map markers
- Switch to unlock #2 and #3
- Switch to open doors
- Switch to open doors
- Chest with 'Cell Key'
- Sherell Ivanaveh for quest (Need Cell Key)
Notes It is possible to use #2 and #3 without #1.
Monsters
- Cannibal, Head Hunter, Witch Doctor
- Cobra, King Cobra, Queen Cobra
Temple of the Sun
Map markers
- Cabinet with 'Sacred Chalice' for quest
Monsters
- Novice Monk, Initiate Monk, Master Monk
- Minotaur King
Temple of the Fist
Map markers
- Switch to open wall
- Switch to open door
- Chest with 'Letter from the Temple of Baa' (useless)
- Evil Crystal for quest
Monsters
- Common Rat, Large Rat, Giant Rat
- Novice Monk, Initiate Monk, Master Monk