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Monster: Difference between revisions

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{| frame=box cellspacing=0 cellpadding="3px" style="background-color: {{{bgcolor|honeydew}}}; {{{style+}}}"
<noinclude><templatedata>
{
"params": {
"bgcolor": {
"label": "default background color"
},
"style+": {
"label": "additional tab style settings"
},
"bgcolor_title": {
"label": " title cells background color"
},
"name": {
"label": "Name",
"description": "Monsters > Name"
},
"img": {
"label": "Image",
"description": "damn monster portrait"
},
"level": {
"label": "Level",
"description": "Monsters > Stats > LVL"
},
"HP": {
"description": "Monsters > Stats > HP"
},
"AC": {
"label": "Armor Class",
"description": "Monsters > Stats > AC"
},
"exp": {
"label": "Experience",
"description": "Monsters > Reward > EXP"
},
"gold": {
"label": "Gold",
"description": "Monsters > Reward > Gold"
},
"item": {
"label": "Item",
"description": "Monsters > Reward > Item"
},
"a1type": {
"label": "attack1: type",
"description": "Monsters > Attack 1 > Type"
},
"a1dmg": {
"label": "attack1: damage",
"description": "Monsters > Attack 1 > Damage"
},
"no_a1missile": {
"label": "attack1: 'no missile' switch"
},
"a1missile": {
"label": "attack1: missile",
"description": "Monsters > Attack 1 > Missile"
},
"no_bonus": {
"label": "'no bonus attack' switch"
},
"bonus": {
"label": "Bonus Attack",
"description": "Monsters > Movement and Combat > Bonus"
},
"no_a2": {
"label": "'no attack 2' switch"
},
"a2%": {
"label": "Attack 2: Chance",
"description": "Monsters > Attack 2 > Att%"
},
"a2type": {
"label": "Attack 2: Type",
"description": "Monsters > Attack 2 > Type"
},
"a2dmg": {
"label": "Attack 2: Damage",
"description": "Monsters > Attack 2 > Damage"
},
"no_a2missile": {
"label": "'no attack 2 missile' switch"
},
"a2missile": {
"label": "Attack 2: Missile",
"description": "Monsters > Attack 2 > Missile"
},
"no_spellatt": {
"label": "'no spell attack' switch"
},
"spell_att%": {
"label": "Spell Attack: Chance",
"description": "Monsters > Spell Attack > Use%"
},
"spell": {
"label": "Spell Attack: Spell",
"description": "Monsters > Spell Attack > Spell, Mastery, Skill"
},
"mastery": {
"label": "Spell Attack: Mastery",
"description": "Monsters > Spell Attack > Spell, Mastery, Skill"
},
"skill": {
"label": "Spell Attack: Skill",
"description": "Monsters > Spell Attack > Spell, Mastery, Skill"
},
"fire_res": {
"label": "Resistances: Fire",
"description": "Monsters > Resistances > Fire"
},
"elec_res": {
"label": "Resistances: Electricity",
"description": "Monsters > Resistances > Elec"
},
"cold_res": {
"label": "Resistances: Cold",
"description": "Monsters > Resistances > Cold"
},
"pois_res": {
"label": "Resistances: Poison",
"description": "Monsters > Resistances > Pois"
},
"mag_res": {
"label": "Resistances: Magic",
"description": "Monsters > Resistances > Magic"
},
"phys_res": {
"label": "Resistances: Physical",
"description": "Monsters > Resistances > Phys"
},
"fly": {
"label": "Fly",
"description": "Monsters > Movement and Combat > Fly"
},
"move": {
"label": "Move",
"description": "Monsters > Movement and Combat > Move"
},
"ai_type": {
"label": "AI type",
"description": "Monsters > Movement and Combat > AI Type"
},
"speed": {
"label": "Speed",
"description": "Monsters > Movement and Combat > Speed"
},
"recovery": {
"label": "Recovery",
"description": "Monsters > Movement and Combat > Recovery"
},
"Tier": {
"description": "Monsters > Stats > Tier"
}
},
"paramOrder": [
"bgcolor",
"style+",
"bgcolor_title",
"name",
"img",
"Tier",
"level",
"HP",
"AC",
"exp",
"gold",
"item",
"a1type",
"a1dmg",
"no_a1missile",
"a1missile",
"no_bonus",
"bonus",
"no_a2",
"a2%",
"a2type",
"a2dmg",
"no_a2missile",
"a2missile",
"no_spellatt",
"spell_att%",
"spell",
"mastery",
"skill",
"fire_res",
"elec_res",
"cold_res",
"pois_res",
"mag_res",
"phys_res",
"fly",
"move",
"ai_type",
"speed",
"recovery"
],
"format": "{{_\n| _ = _\n}}"
}
</templatedata></noinclude><includeonly>{| frame=box cellspacing=0 cellpadding="3px" style="background-color: {{{bgcolor|honeydew}}}; {{{style+}}}"
! style="background-color: {{{bgcolor_title|#e3e3e3}}};" colspan=2 | {{{name}}}
! style="background-color: {{{bgcolor_title|#e3e3e3}}};" colspan=2 | {{{name}}}
|-
|-
Line 78: Line 276:
|-
|-
| '''Recovery:''' || {{{recovery}}}
| '''Recovery:''' || {{{recovery}}}
|}<noinclude>
|}</includeonly><noinclude>


<pre>{{Monster
<pre>{{Monster
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  | phys_res =
  | phys_res =
}}</pre>
}}</pre>
== Examples ==


{{Monster
{{Monster
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  | phys_res = 0
  | phys_res = 0
}}
}}


</noinclude>
</noinclude>

Revision as of 22:12, 25 March 2019

No description.

Template parameters[Edit template data]

This template has custom formatting.

ParameterDescriptionTypeStatus
default background colorbgcolor

no description

Unknownoptional
additional tab style settingsstyle+

no description

Unknownoptional
title cells background colorbgcolor_title

no description

Unknownoptional
Namename

Monsters > Name

Unknownoptional
Imageimg

damn monster portrait

Unknownoptional
TierTier

Monsters > Stats > Tier

Unknownoptional
Levellevel

Monsters > Stats > LVL

Unknownoptional
HPHP

Monsters > Stats > HP

Unknownoptional
Armor ClassAC

Monsters > Stats > AC

Unknownoptional
Experienceexp

Monsters > Reward > EXP

Unknownoptional
Goldgold

Monsters > Reward > Gold

Unknownoptional
Itemitem

Monsters > Reward > Item

Unknownoptional
attack1: typea1type

Monsters > Attack 1 > Type

Unknownoptional
attack1: damagea1dmg

Monsters > Attack 1 > Damage

Unknownoptional
attack1: 'no missile' switchno_a1missile

no description

Unknownoptional
attack1: missilea1missile

Monsters > Attack 1 > Missile

Unknownoptional
'no bonus attack' switchno_bonus

no description

Unknownoptional
Bonus Attackbonus

Monsters > Movement and Combat > Bonus

Unknownoptional
'no attack 2' switchno_a2

no description

Unknownoptional
Attack 2: Chancea2%

Monsters > Attack 2 > Att%

Unknownoptional
Attack 2: Typea2type

Monsters > Attack 2 > Type

Unknownoptional
Attack 2: Damagea2dmg

Monsters > Attack 2 > Damage

Unknownoptional
'no attack 2 missile' switchno_a2missile

no description

Unknownoptional
Attack 2: Missilea2missile

Monsters > Attack 2 > Missile

Unknownoptional
'no spell attack' switchno_spellatt

no description

Unknownoptional
Spell Attack: Chancespell_att%

Monsters > Spell Attack > Use%

Unknownoptional
Spell Attack: Spellspell

Monsters > Spell Attack > Spell, Mastery, Skill

Unknownoptional
Spell Attack: Masterymastery

Monsters > Spell Attack > Spell, Mastery, Skill

Unknownoptional
Spell Attack: Skillskill

Monsters > Spell Attack > Spell, Mastery, Skill

Unknownoptional
Resistances: Firefire_res

Monsters > Resistances > Fire

Unknownoptional
Resistances: Electricityelec_res

Monsters > Resistances > Elec

Unknownoptional
Resistances: Coldcold_res

Monsters > Resistances > Cold

Unknownoptional
Resistances: Poisonpois_res

Monsters > Resistances > Pois

Unknownoptional
Resistances: Magicmag_res

Monsters > Resistances > Magic

Unknownoptional
Resistances: Physicalphys_res

Monsters > Resistances > Phys

Unknownoptional
Flyfly

Monsters > Movement and Combat > Fly

Unknownoptional
Movemove

Monsters > Movement and Combat > Move

Unknownoptional
AI typeai_type

Monsters > Movement and Combat > AI Type

Unknownoptional
Speedspeed

Monsters > Movement and Combat > Speed

Unknownoptional
Recoveryrecovery

Monsters > Movement and Combat > Recovery

Unknownoptional
{{Monster	
 | style+	=	
 | bgcolor	=	
 | bgcolor_title=	
 | name		=	
 | img		=	
 | tier		=	
 | level	=	
 | HP		=	
 | AC		=	
<!-- Reward -->		
 | exp		=	
 | gold		=	
 | item		=	
<!-- Move+ -->		
 | fly		=	
 | move		=	
 | ai_type	=	
 | speed	=	
 | recovery	=	
 | bonus	=	
 | no_bonus		
<!-- Attack -->		
 | a1type	=	
 | a1dmg        =	
 | a1missile	=	
 | no_a1missile		
<!-- Att 2 -->		
 | a2%	        =	
 | a2type	=	
 | a2dmg	=	
 | a2missile	=	
 | no_a2missile		
 | no_a2		
<!-- Spell -->		
 | spell_att%	=	
 | spell	=	
 | mastery	=	
 | skill	=	
 | no_spellatt		
<!-- Resist -->		
 | fire_res	=	
 | elec_res	=	
 | cold_res	=	
 | pois_res	=	
 | mag_res	=	
 | phys_res	=	
}}

Examples

Devil of Baa

Tier: special
Devil's Outpost (Kriegspire)
Stats
Level: 60
HP: 540
Armor Class: 40
Reward
Experience: 4200
Gold: no
Item: Devil Plans
Attack
Type: physical
Damage: 2d6+20
Missile: test
Bonus Attack: drain SP
Attack 2:
Chance: test
Type: test
Damage: test
Missile: test
Spell Attack:
Chance: test
Spell: test
Mastery: test
Skill: test
Resistances
Fire: 30
Electricity: 30
Cold: 30
Poison: 30
Magic: 30
Physical: 0
Movement and combat
Fly: no
Move: short
AI type: suicidal
Speed: 300
Recovery: 90
Devil of Baa

Tier: special
Stats
Level: 60
HP: 540
Armor Class: 40
Reward
Experience: 4200
Gold: no
Item: Devil Plans
Attack
Type: physical
Damage: 2d6+20
Bonus Attack: drain SP
Resistances
Fire: 30
Electricity: 30
Cold: 30
Poison: 30
Magic: 30
Physical: 0
Movement and combat
Fly: no
Move: short
AI type: suicidal
Speed: 300
Recovery: 90